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Introduction
Syllabus
Timeline
Class Activities
Math Educ & Learning Theory
Conceptual Understanding
Proportional Reasoning & Games?
Projects/Assignments
Flash Intro Project
Flash Math Project
Assignment 1
Assignment 2
Assignment 3
Post Mortem 1
Final Math Project
Resources
Math & Learning Theory
Proportional Reasoning
topics for Final Project
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Educational Game Design EDUC475, DGIM465, and CS480
Syllabus
Ever since the dawn of the video- and computer-game era people have thought that the power of the games medium could be harnessed to the goals of education. In this course students from computer science, digital media, and education will work in teams to develop and evaluate simple educational games, called gamelets, for learning mathematics in grades 5 through 9.
- What you will do:
- Work in teams comprised of students from computer science, digital media, and education
- Collaborate with targeted grade level teachers and their students
- Engage in cognitive task analysis to determine knowledge and skills necessary for interactive engagement among students
- Create web-based instructional video games
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- What you will get:
- An educational technology product that can be used directly in a classroom
- An enhanced understanding of technology and its educational applications
- A fun, interactive experience collaborating with a variety of people with a variety of expertise
- An opportunity to have your educational game cataloged in the Math Tools digital library and featured on the Math Forum @ Drexel website.
Instructors
Frank Lee
University Crossings, Room 110
Suzanne Alejandre
The Math Forum, 3210 Cherry Street
Quincy Brown, TA
Grading
5% Flash Intro Project
20% Flash Math Project
30% Final Project
30% Assignments
10% Attendance
5% Course Evaluation
Questions/comments, please contact Suzanne Alejandre.
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