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Re: export pcolor to eps
Posted:
Dec 3, 2008 7:07 AM
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"Daniel Walker" <dwamail.nospam@gmx.ch> wrote in message <gh5o9a$aho$1@fred.mathworks.com>... > Dear all, > when exporting a pcolor map to eps, I end up with an .eps with a large part of bitmap (?) information in it (a huge matrix). A collegue told me that this happened to him only when he used transparent objects in his plots, otherwise, also a 3D surface was represented as 'neat' vector information in his eps. > Drawing simply the map without additional objects (markers, lines, transparent yes/no) didn't change anything in my eps-structure. > Is there at all a possibility to export the map into an eps with other than this huge matrix of information? Or do I simply expect too much of vector-like representation? > My version of matlab makes a semi-arbitrary choice to switch to either the z-buffer or gl-renderer if the plot becomes "to complex". To be sure to get the most vector-base eps I explicitly tell print to stick to the painters renderer > > I export my figure: > print(f1,'-depsc2', 'name'); > ...any other option needed? > I'd do: print(f1,'-depscs -painters','name')
HTH, Bjeorn
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