Date: Aug 17, 2013 2:04 AM
Author: emammendes@gmail.com
Subject: Re: fyi, making animation into PDF file from images genenerated by Mathematica

Hi there

It worked on my mac pro.

I guess you have used preview instead of Acrobat Reader. Am I right?

Cheers

Ed


On Aug 16, 2013, at 8:07 AM, Murray Eisenberg <murray@math.umass.edu> wrote:

> I just tried this under Mac OS X (adjusting the Export statement accordingly, of course). And after importing the xd3 into MeshLab then exporting it as a u3d, when i run the LaTeX file in pdflatex, I get a totally blank page.
>
> On Jun 6, 2013, at 11:18 PM, RBaillie <bobbaillie@frii.com> wrote:
>

>> Nice!
>>
>> You can also create a pdf file with a 3D object that you can
>> interactively rotate with your mouse.
>>
>> Here's how. First, create the Mathematica object:
>>
>> superSphere = ContourPlot3D[x^4 + y^4 + z^4 == 1,
>> {x, -1, 1}, {y, -1, 1}, {z, -1, 1}, Mesh->False];
>> Export["C:\\junk\\supersphere.x3d", superSphere]
>>
>> Second, import the x3d file into the free software MeshLab, then
>> export it as a u3d file.
>>
>> Third, use the media 9 LaTeX package to import the u3d file into pdf:
>>
>> \usepackage[english]{babel}
>> \usepackage{media9}
>>
>> \includemedia[
>> width=0.9\linewidth, height=0.9\linewidth,
>> activate=pageopen,
>> menu,
>> aac=60.0, roll=0.0, c2c=10.0 -3.0 10.0,
>> roo=3.0, coo=0.0 0.0 0.0,
>> lights=CAD, % display object without artificial colors
>> %lights=Primary, % colorize monochrome objects with R, G, B lights
>> render=SolidWireframe
>> ]{}
>> {supersphere.u3d}
>>
>> Note: if the object looks inside out, you will have to go back into
>> MeshLab and reverse the object's normals, then re-export it.

>
> ---
> Murray Eisenberg
> murray@math.umass.edu
> Mathematics & Statistics Dept.
> Lederle Graduate Research Tower
> University of Massachusetts
> 710 North Pleasant Street
> Amherst, MA 01003-9305
>
>
>
>
>
>