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Topic: Creating a logical mask from a 3D convex hull
Replies: 14   Last Post: Sep 20, 2012 11:23 AM

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Registered: 2/22/05
Re: Creating a logical mask from a 3D convex hull
Posted: Sep 20, 2012 10:16 AM
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"Steven_Lord" <> wrote in message <k3f6en$bfv$>...
> "Anusha " <> wrote in message
> news:k3e0tr$69o$

> >
> >> I know how to create a mask using the DelaunayTri class. However, as I
> >> described above, many of the vertices are incorrectly connected. This is
> >> because the hull functions create faces from the outermost points,
> >> whereas my volume requires specific connections (given by the 'faces'
> >> matrix that I described earlier).

> >
> > May i know how you created the mask using Delaunay TRi. I have problem
> > creating mask for a concave object too.

> Your problem is ambiguous. See a 2D example that demonstrates the ambiguity
> of creating a "concave hull" here:

Actually I have a set of 3D points. I need to create a logical mask from these points. How can I do this? I thought Delaunay triangulation can be utilized to construct the object trinagulation, then steps for creating the logical mask is not clear.
> --
> Steve Lord
> To contact Technical Support use the Contact Us link on

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