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Topic: Online classroom software
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Dan Schumann

Posts: 1
From: Madison, WI
Registered: 7/4/13
Online classroom software
Posted: Jul 4, 2013 8:27 PM
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This is an exciting announcement about transformative mathematics software to inspire more people to stay with math longer.

It will be a 100% free for use 3D Classroom environment, requiring nothing to install, completely in a web-browser. Each student has a desk and workspace and can roam to other workspaces and screen-share with other students for group projects.

The actual mathematics interaction will involve selecting pieces of an equation, right clicking and picking an operation, such as "complete the square". Another operation is drawing a line through 2 negative signs. Students can play with pieces of the equation, so that they can see and feel the different directions a problem can go.

Each time they make a manipulation, it will save a snapshot of how it used to look, and then animate the operation, so that when they are done, they have each step layed out for them as they would on paper.

The teacher can roam around, select a student's workspace, then rewind and fast forward through their work.

Math needs new and exciting technologies to continue to be interesting as students are pulled in more and more directions. We need to go to where the students are, and on a large part that is playing 3d games.

Another important aspect is the insight of what mistakes students are making. Since it is all automated, it will be easy to graph the operations that were made that did not contribute to the final answer, so we can understand the inappropriate approach and hopefully correct it.

In teaching new subject matter, all operations may be visible when right clicking a piece of the equation, though after they are expected to have learned it, we can ask them to supply what operations are possible. So, they don't just poke around and not learn anything, but are expected to have the knowledge from within.

Transforming math and engaging students, especially in a highly cerebral field such as this, is an ongoing effort that needs to be ever more innovative to illustrate to students the possibilities that open when studying the subject that can be used to predict the universe.

We will be taking applications for alpha testers who want to start getting the benefits of this software right away. Those who apply should be looking for ways to always improve their teaching style, generating increasing interest in students.

Thank You.




P.S. A brief of some softwares to be instituted, in case you were interested.
webGL - This is 3d for the browser that can fully utilize the graphics card for high performance immersive environments, such as a classroom.

node.js with socket.io - Real-time connection for many students to be in a virtual classroom that simulates an actual classroom, where the teacher is able to roam from desk to desk to see the students screen

fullscreen & pointerlock api's - this is a minor and easy implementation that has massive power. It turns the browser into a first person camera, the mouse pointer never leaves the screen so the user is walking and looking around within an environment.

While there is no need for outside software support, if you have experience and are interesting in helping, or just giving feedback, comments are welcome.



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