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Alan
Posts:
1
Registered:
12/7/04


I'd appreciate some help with some forulae for mathematical knots
Posted:
Oct 30, 1996 12:27 AM


Hi there,
I do a bit of ray tracing with PovRay, and I'm trying to render some mathematical knots. In particular I'd like to do the 3 verticed smooth knot that ties itself 3 times.
I'm plotting spheres in a trajectory but I'm having problems placing the spheres in the correct XYZ coordinates.I realise that this formula to plot these points in space must be quite simple, but I cannot fathom it out.
If anyone who reads this group, understands what I'm talking about, and can offer some help, I'd much appreciate some assistance.
Thanks in advance.
Alan
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