I created a masked subsystem, and under the Edit Mask dialog I created a few parameters and then initialized them to some values in the initialization pane such as:
block_type='NewTile'; eval_real = 'off';
My problem is that whenever I instantiate this block in a model all these mask parameters have their initialization values except for the 'block_type' parameter. Which is always 0. I don't want this parameter to user editable, in other words I want it to remain at the initialization value. Any ideas on what I'm doing wrong?