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updating a simulation within Manipulate.
Posted:
Mar 7, 2013 10:48 PM
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I *think* I've asked this question before, but I can't find it on mathgroup. In any case, I don't know the answer now.
Here is a simple example of a Manipulate that updates a graphic as long as a boolean is true. This method seems like a kludge to me---is it? If so, what would be a better way to do this.
This is a constructed example, the real case I am looking at is much more involved; but kudos to anyone who can make a reasonable facsimile of their signature by adjusting the random walker's bias....
randomStep[bias_, stepList_] := Module[{angle = RandomVariate[NormalDistribution[bias, 1]]}, Join[stepList, {Last[stepList] + {Cos[angle], Sin[angle]}}]]
walkerGraphic[stepList_, range_] := Graphics[GraphicsComplex[stepList, Disk /@ Range[Length[stepList]]], PlotRange -> range {{-1, 1}, {-1, 1}}]
DynamicModule[ {walkerPath = {{0, 0}}}, Manipulate[ If[keepWalking, (* kludge warning---testing for If[True...] seems inefficient *) walkerPath = randomStep[bias, walkerPath] ]; If[reset, reset = False; keepWalking = False; walkerPath = {{0, 0}} ]; walkerGraphic[walkerPath, range], {{keepWalking, False}, {True, False}}, {{reset, False}, {True, False}}, Delimiter, {{range, 20}, 0, 100}, {{a, 0}, -Pi, Pi, AngularGauge[##, ImageSize -> 160 , ScaleOrigin -> {{-4 Pi, 4 Pi}, 1}] &} ] ]
W Craig Carter Professor of Materials Science, MIT
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