Is it possible to use the Rotate3D tool during an animation?
I have created the following animation: xs=[0,N+1,0,N+1,-.4,.4]; for ii=1:T+1; mesh(vertcat(zeros(1,N+2),horzcat(zeros(N,1),reshape(U(ii,:),N,N),zeros(N,1)),zeros(1,N+2))) axis(xs) drawnow end
But I want to move it around using the Rotate3D tool (and maybe even the Pan tool), while it's executing. But when I try, the animation just returns to its original view on the next frame. Is it possible to rotate an animation in progress? If so, how? Thanks, J