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Lorenz EquationsDate: 12/25/2002 at 19:20:11 From: John Subject: Lorenz equations I don't understand how to plot numbers in Lorenz equations in order to get points I could plot. How do Lorenz equations work, and how do they give you numbers to create the Lorenz attractor? I don't understand how the equations work. What does d stand for? These are the equations: dx/dt = sigma (y-x) dy/dt = rho x - y - xz dz/dt = xy - beta z sigma = 10.0, rho = 28.0, beta = 2.6667.
Date: 12/26/2002 at 04:27:31
From: Doctor Pete
Subject: Re: Lorenz equations
Hi John,
The Lorenz equations are actually a system of nonlinear differential
equations. The significance of these equations, which were discovered
by Edward Lorenz back in the 60s, is that relatively simple systems
such as these could exhibit rather complex (specifically, chaotic)
behavior. The chaotic aspect of this system demonstrates that, despite
being given the initial conditions to any arbitrary degree of
accuracy, one cannot predict a sufficiently advanced state of the
system. In other words, the system has built into itself the property
of amplifying small perturbations until they become so significant
they affect the accuracy of the results.
For some years after Lorenz published his paper, mathematicians and
physicists did not believe such behavior was even possible at all -
and even for those who thought otherwise, conventional wisdom
suggested that an extremely complex model would be required.
Lorenz, a meteorologist, made his discovery by observing weather
phenomena - in particular, convection of fluids (and to a weatherman,
the "fluid" he's most interested in is air). He took various
mathematical models of fluid convection and simplified them into
a system of differential equations that basically led him to the
now-famous Lorenz equations.
This stripped-down system doesn't really model any real-world
situations to a degree that would interest an applied scientist, but
Lorenz wasn't concerned with modeling; rather, he wanted to examine
what he felt were the fundamental, intrinsic properties of such
nonlinear systems. He was more interested in the complexity of
behavior than in how this behavior might translate to real-world
phenomena.
That said, it took years for his work to receive the attention it so
well deserved. Many colleagues and peers initially either (1) refused
to consider his work because, being interested in how mathematics
models the world around them, they gave no thought to abstract models
that "don't behave anything like real weather"; or (2) did not
believe such behavior was indeed exhibited by these equations, and
attributed the results to computational errors.
Well, nowadays every mathematician and scientist understands and
accepts the idea first put forth by Lorenz, that chaotic behavior can
arise naturally from simple nonlinear systems, and by extension,
real-world phenomena that are modeled by similar nonlinear systems.
That's the mini-history lesson, which you didn't ask for, and might
already be aware of, but I felt I needed to provide some context so
that you can appreciate the importance of Lorenz's discovery.
As for the mathematics of computation, we need to first discuss some
basic notation and concepts. First, the variables x, y, and z are
visualized as coordinates in 3-dimensional space, and to Lorenz,
originally represented three aspects of fluid convection (e.g.,
temperature and some others that escape me at the moment). The
variable t represents time. The parameters sigma, rho, and beta are
values Lorenz used to vary the properties of the system; I believe one
or more of them represent a temperature differential.
One must be very careful to always remember that x, y, and z are
actually functions of time; that is, x = x(t), y = y(t), and z = z(t).
These three values will change according to what time it is.
Last, the "d" is not a variable at all, but is rather a notation used
in calculus that indicates the operation of differentiation. A
discussion of what precisely this symbol means would take us too far
away from what you need to understand at this stage, so let us just
loosely describe this concept as "rate of change." In other words,
the symbol
dx/dt
means "the rate of change of the variable x, with respect to the time
t." The other derivatives, dy/dt, and dz/dt, are defined similarly.
So the system of equations is called "differential equations" because
they give the rates of change of the variables as a function of the
values of those variables. Think about that for a moment.
So how does one plot these equations? The answer is that you can't
really plot them exactly; in fact, if we could, they would cease to be
interesting! The chaotic nature of the system precludes it from being
solved in exact form. But in practical terms, we can approximate a
solution, and as it turns out, quite well, too, because of certain
global properties of the system. The idea is to use what is called
Euler's first-order linear approximation method. The idea is as
follows: we "discretize" the parameter t; that is, instead of thinking
of time as varying continuously, we think of it as proceeding in
discrete "steps." The smaller the steps, the more accurate the
approximation. Then the derivative dx/dt becomes a differential, which
is just a fraction, (delta)x/(delta)t. So for example, if (delta)t =
0.001, we would have for the first equation
(delta)x = (delta)t * (sigma(y(t) - x(t))),
= 0.001 * 10 * (y(t) - x(t))
= 0.01 (y(t) - x(t)).
What this means is that for a given value of time t, the above
equation tells us by how much we must increment x. So the idea is to
take the three equations and convert them to their approximations (I
will use the capital D for "delta")
Dx(t) = (Dt)(sigma)(y(t)-x(t)),
Dy(t) = (Dt)(rho x(t) - y(t) - x(t)z(t))
Dz(t) = (Dt)(x(t)y(t) - beta z(t))
and if we really want to make this as simple and concrete as possible,
we might write it as
x(t + 0.001) = x(t) + (0.001)(10)(y(t) - x(t)),
y(t + 0.001) = y(t) + (0.001)(28 x(t) - y(t) - x(t)z(t))
z(t + 0.001) = z(t) + (0.001)(x(t)y(t) - 8/3 z(t)).
How do you plot this? Simple. Let x(0) = y(0) = z(0) = 0.0001, or some
other small (but nonzero) number. Then recursively compute successive
values of x, y, z, for instance,
x(0.001) = x(0) + (0.001)(10)(y(0) - x(0)),
x(0.002) = x(0.001) + (0.001)(10)(y(0.001) - x(0.001)),
etc. Lorenz programmed this into a computer (which had less computing
power than a modern pocket calculator), so you can do the same on a
home computer. I don't recommend doing this by hand; in any case, it
wouldn't be of much use, since it'd be pretty hard to plot points in
3-dimensional space on a 2-dimensional piece of paper!
For values of Dt around 0.001, you can get a pretty good picture.
Experiment with other values, but get too large and the approximation
breaks down, whereas too small a value will make the plotting go very,
very slowly.
Be careful to observe two things about this system: First, you must
save the previous state of (x,y,z), in order to compute the next. In
other words, you must not change any of the variables before computing
all the new values, because as you can see from the equations, each
new value depends on all the old values, so changing one or the other
in mid-step will totally ruin your results. Second, x, y, and z do not
depend on each other in a direct way, as in an equation such as
x^2 + y^2 + z^2 = 1 (which is a sphere), rather they are all functions
of time. As such, the approximation I mentioned above gives what are
called "parametric equations."
I hope you are able to figure things out and get a nice, successful
plot. There is a wealth of information on the Internet regarding the
Lorenz equations; you may want to look at Eric Weisstein's World of
Mathematics:
Lorenz Attractor
http://mathworld.wolfram.com/LorenzAttractor.html
to see some heavy-duty math, and some neat pictures. If you get a plot
of the result, you should see something similar to the picture shown
at the bottom of the page.
- Doctor Pete, The Math Forum
http://mathforum.org/dr.math/
Date: 12/26/2002 at 13:09:53 From: John Subject: Thank you (Lorenz equations) This was exactly what I was looking for. Thanks for taking the time to explain everything step by step. It really helped. Sincerely, John |
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