 Alan Hensel's homepage  Alan Hensel
Instantaneously convert from decimals to fractions, as you type, with this JavaScript calculator. Hensel, a software developer, also offers a Java version of Conway's Game of Life, as well as interactive Twixt Quarterboard puzzles (Ajax) and a Twixt commentator
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 Arithmetic Properties of Binomial Coefficients (Organic Mathematics Proceedings)  Andrew Granville
Many great mathematicians of the nineteenth century considered problems involving binomial coefficients modulo a prime power (for instance Babbage, Cauchy, Cayley, Gauss, Hensel, Hermite, Kummer, Legendre, Lucas and Stickelberger). They discovered a variety
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 Atlantis Puzzles & Games  Karl Scherer
Puzzles and games for sale; puzzle books (A Puzzling Journey To The Reptiles And Related Animals; NUTTS And Other Crackers; New Mosaics  A Book On Tilings); Fractal computer art; brain teasers (AMaze; Globetrotter). Also ALIVE, a WINDOWS version of
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 BIT101 Lab  Keith Peters
Launch BIT101 Lab to browse Peters' repository of experimental Flash files, many interactive, dating back to 2001. He also provides tutorials on using Flash to simulate gravity, easing, elasticity, perspective, 3D rotation, and "the various little creatures
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 CelLab  Rudy Rucker and John Walker
Programs to explore cellular automata, for Windows or MSDOS, which allow you to view preset patterns, or create your own rules using Java, C, Basic, or Pascal. Download a copy or subscribe to a mailing list. The substantial User's Manual includes bibliographies
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 Cellular automata and Neural Nets in Basic  Sjoerd.J.Schaper
Some QBasic/FreeBasic programs for graphs, cellular automata and neural
networks. Grids.zip package contains sources, input files and win32
executables. Page contains selected links for further enlightenment.
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 Cellular Automata  Carter Bays
Applets for Conways' Game of Life, pentagonal cellular automata, triangular cellular automata, hexagonal cellular automata, threedimensional (3D) cellular automata, and more.
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 Cellular Automata Miscellanea  José Manuel Gómez Soto
Cellular automata theses, reports of summer research, working papers, lectures, and articles, some in Spanish, many by Harold V. McIntosh. Also, download the CAM/PC exerciser CAMEX and a program collection of NXLCAU, the Linear Cellular Automata for NeXTSTEP.
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 Cellular automata simulator for a *nix platform  Igor Serikov
Key features: declarative input language for rules and for initial patterns definition; ability to emulate Conway's Life Game via proper rules specification; ability to demonstrate self replicating loops; total number of rules can be substantially decreased
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 Chaos Downloads (Chaos: The Software)  Gordon, Rucker, Walker; Autodesk, Inc.
A shareware release of James Gleick's CHAOS: the Software. Both the complete executable and the source code are provided. The program runs under Windows as a fullscreen DOS session. Six modules include the Mandelbrot set, Pendulum and Magnets, Strange
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 Chaos Under Control  David Peak, Michael Frame; Union College, Schenectady, NY
Material designed to support the text Chaos Under Control (W. H. Freeman, 1994): Macintosh software; course syllabi; six labs exploring natural fractals, iterated function systems, dimension computations, onedimensional dynamics, fractal analysis of
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 Complexification  Jared Tarbell
View interactive, open source Java applets of fractals and other mathematically significant graphics.
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 Complexity International  An Electronic Journal of Complex Systems Research
A refereed journal for scientific papers dealing with any area of complex systems research. The theme of the journal is the field of complex systems, the generation of complex behaviour from the interaction of multiple parallel processes. Relevant topics
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 Complexity Online  University of New South Wales
A scientific information network about complex systems, structures and processes that involve nonlinearity. Topics in complexity include artificial life, cellular automata, chaos, evolutionary computation, fractals, genetic algorithms, neural networks
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 Eric's Treasure Trove of Life  Eric Weisstein
A description of John Conway's Game of Life, with a searchable database of definitions and animated examples of possible patterns.
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 Exploring Emergence  Resnick, Silverman; Epistemology and Learning Group, Massachusetts Institute of Technology (MIT)
An active essay that uses Java applets to explore the idea of emergence, examining how objects and patterns can arise from simple interactions in ways that are surprising and counterintuitive. Examples with simple squares that turn on and off and give
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 Exploring the Space of Cellular Automata  Langton, Hayden, Gutowitz, Carr, Fraser
Cellular automata (CA) are discrete space/time logical universes, obeying their own local physics according to given rules. Space in CA is partitioned into discrete volume elements called "cells" and time progresses in discrete steps. Each cell of space
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 Fractals (Mathematics Archives)  University of Tennessee, Knoxville (UTK)
An extensive list of links to sites with information about fractals, classified by level and type of resource.
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 FTL
An online magazine with articles about space, science, and science fiction. Features include a series of humorous articles by Ian Stewart, with topics ranging from lattice polyhedra (and conceptual art) to Diophantine equations (and camels).
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 Fun with Cellular Automata  Mathilde Rufenacht
Java applets such as "pattern calculators" for exploring onedimensional cellular automata, Conway's game of life, and the skins and furs of animals. Also, use the site to run your own screen savers.
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 Geometric designs in the game of Life (SMILE)  Willaim Byrne, Martin Luther King High School
A lesson designed to predict and discover patterns generated in the game of "Life," using large checkerboards and checkers or flat counters. From the Recreational and Creative Math section of a collection of almost 200 single concept lessons by the Science
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 Great Math Programs  Xah Lee
A listing about 40 excellent recreational math programs for Macintosh that do: polyhedra and Rubic cubes, curves and surfaces, fractals and Lsystems, tilings and symmetry, game of hex and game of life, chess and fiveinarow, peg solitare and polyominos,
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 HAKMEM  Beeler, Gosper, Schroeppel; Artificial Intelligence Laboratory, MIT
A list of math and computerrelated problems, unsolved in 1972 when the list originated, compiled "with the hope that a record of the random things people do around here can save some duplication of effort  except for fun." Topics include: Geometry,
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 Information Mechanics Group  Massachusetts Institute of Technology
A research group for the physics of computation. Resources for CAM8, a computer and operating system designed for work with cellular automata, and various papers, which are available for download in PostScript format .
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 The InterFACE: Internet Fractal and Chaos Education  ThinkQuest 1997
Lessons, games, activities, demonstrations, and software, to inform users of the science and mathematics behind fractal images and chaos theory. The lessons, identified by subject and level of difficulty and including quizzes, are designed to promote
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 Iterated Function Systems  David Arnold; Mathematics Dept., College of the Redwoods, CA
What will the final image look like after you have plotted the infinite collection of points X1, X2, X3, ... generated by the chaos game? What if you plotted the infinite set of points generated by Barnsley's rules? This page provides a program that you
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 Java Simulations of Cellular Automata Models  Ed Young and L. Charles Biehl
The Forest Fires simulation applet models the spread of fire as a function of the probability that a burning tree will set its neighbor afire, and can include factors of wind and obstacles. The Percolating Oil Spill simulation applet models the percolation
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 Java Square Cell  Brian Prentice
Download source code for a 2D cellular automata Java simulator and a large collection of patterns, including about a hundred rules that support knight ships.
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 John Conway's Game of Life  Stephen Stuart
The Game of Life is played on a field of cells, each of which has eight neighbors (adjacent cells). A cell is either occupied (by an organism) or not. The rules for deriving a generation from the previous one are these: Death  If an occupied cell has
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 Levitated  Jared Tarbell
"Visual poetry and science fun narrated in an object oriented graphic environment." See, in particular, the generators in sketches and applications; and "open source," a library of fractals, cellular automata, spacefilling algorithms, "autofixing words,"
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 Life  Jim Loy
A short explanation of the rules for John Conway's Game of Life.
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 Mathematica Publications  Telos Electronic Library of Science
An annotated catalog of publications about Mathematica, with links to fuller descriptions, and publisher and detailed ordering information.
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 Mathematics Archives  University of Tennessee, Knoxville (UTK)
A comprehensive site for finding mathematics on the Internet; particularly strong in its collection of educational software and links to other sites of interest to mathematicians that provide access to electronic journals, preprint services, grant information,
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 Mathematics Journals: Electronic and Printed  Mathematics Dept., Penn State University
Links to dozens of journals, from the Academic press electronic journal library to the Ulam Quarterly, and spanning printed journals from Abstract and Applied Analysis to the Zentralblatt für Mathematik. See also Penn State's page of preprints.
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 maths online  University of Vienna, Austria
A modern mathematics learning site on the Web: details of the project, persons and institutions participating, or project proposals (only in German). The Gallery consists of interactive multimedia learning units (Java applets), each of which includes
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 Math Tutors  Daniel Stanislaw Jankowski
Download "tasks," worked problems in English and Polish: complex numbers, differentiation, differential equations, functional analysis, calculus and integration, matrices and vectors, numerical analysis, series, and more. Jankowski also offers tutoring
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 Math WWW VL: Bibliographies  Dept. of Mathematics, Florida State University
Links to bibliographies in collegelevel mathematics.
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 matthen  Matthew Henderson
"Things of interest in maths & science" created by a PhD candidate in Statistical Dialogue Systems who majored in mathematics as an undergraduate. Posts date back to March 2011, and routinely feature Henderson's original animated gifs: "Orbits around
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 Modern Cellular Automata  George Maydwell
A Java and Javascriptbased interactive exhibition of color cellular
automata. The Modern Cellular Automata Java applet and authoring software are available for download. The applet is fast and supports multiple step rules, rule mutation, and multiple
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 MyBrain! A Cellular Automata Program  Ole Petersen
Download a small, powerful zipped CA program for any level of education/recreation.
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 On Beyond Newton: from Simple Rules to Stability, Fluctuation, and Chaos (Serendip: Complex Systems)  Bryn Mawr College
An interactive exhibit on homeostasis/autonomy/chaos centered around population dynamics. The phenomenon of rules giving rise to not only order but also disorder, and, beyond that, to previously unknown forms of order, is the terrain currently being explored
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 Philosophy of Science  David Banach
A syllabus and collected resources for a course in the philosophy of science, including excerpts from various books. Topics include ancient Greek science and mathematics: the Golden Section, Pythagoras, infinity and continuity, and Plato and Aristotle,
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 Primordial Soup Kitchen  David Griffeath, Dept. of Mathematics, Univ. of Wisconsin
Research on the selforganization of random cellular automata. Griffeath produces colorful computer graphics that illustrate the ability of local parallel update rules to generate spatial structure from disordered initial states. His Welcome offers access
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 Profile (John H. Conway): Not Just Fun and Games  Mark Alpert, Scientific American
A short biography of the Englishborn Princeton University mathematician and a discussion of some of his major mathematical contributions. ...over the past three decades Conway has made some of his greatest contributions to mathematical theory by analyzing
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 Query Interface to the Contents of the Mathematics Archives  University of Tennessee, Knoxville (UTK)
Search software, abstracts and reviews; teaching materials, etc. by keyword.
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 Random (Blog)  Neil Bickford
Bickford writes "about mathematics, cellular automata, programming, Rube Goldberg Machines, and overall randomness." Posts of the selfdescribed "mathematician/programmer/scientist," dating back to May, 2009  when Bickford was 11 years old  have included
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 Sandpiles in Graphs  Angela R. Kerns
Research into sandpiles in graphs, related to previous research by others in several areas including include sandpiles in grids and chipfiring games; also sandpile rules as algorithms for information dissemination problems. An application of cellular
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 Science vs Magic  Nico Disseldorp
JavaScript by Disseldorp, who "likes it when simplicity makes complexity": tessellation kit, for kaleidoscopic drawing; fractal machine, for investigating seven axes of self similarity; logic grid, for exploring recursion; and elementary cellular automata.
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 Serendip  Bryn Mawr College
An expanding forum and a continually developing set of resources for exploring and supporting intellectual and social change in education, social organization, and for making sense of life, organized into: Brain and Behavior, Complex Systems, Biology,
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 Simulating Society  Ivars Peterson (MathTrek)
Computer simulation offers a powerful tool for studying human social behavior, contends Richard J. Gaylord of the University of Illinois at UrbanaChampaign. A theoretical physicist turned computational sociologist, Gaylord has developed models of social
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