 Ho Math and Chess Learning Centre, Vancouver, BC, and affiliates  Frank Ho
Site features downloadable math and mathematical chess materials, information on the centers and the classes they offer locally, and franchising details for the centers.
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 Ian Stewart
News, books, and research by the science and science fiction writer and Emeritus Professor in the Mathematics Department at Warwick University, where he conducts research in nonlinear dynamics. "Goodies" include all 20 issues of the student mathematical
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 The IntegerZone  Philip Dorrell
A Java applet which presents the integers as a scrollable rectangular grid of cells, each cell displaying one number. Different modes illustrate different mathematical topics by defining the user's interaction with the grid in terms of response to mouse
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 Interactive Games  Cathleen J. Chamberlain and Mark Cogan, Oswego City School District
Design matching games and quizzes. Premade games include Ghost Blasters and Sum Sense, for practicing arithmetic; Banana Hunt, for estimating angle measures; Bang on Time, Class Clock, and Stop the Clock; Billy Bug, for learning coordinates; Fraction
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 The Interactive Mathematics Classroom  Rex Boggs
A digital library of thirdparty technology resources for teaching mathematics, from kindergarten to calculus. Register to comment on interactive whiteboard files, Powerpoints, TINspire documents, Excel spreadsheets, and other digital resources. RSS
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 InterMath Dictionary  The University of Georgia
A searchable dictionary for middle schoollevel mathematics students, teachers, and parents. The dictionary provides related terms, everyday examples, interactive checkpoints, and challenges. Funded by the National Science Foundation, InterMath is a collaborative
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 InterMath  The University of Georgia
InterMath is a professional development effort designed to support teachers in becoming better mathematics educators. InterMath workshops provide an ongoing support community, a lesson plan database, and a discussion board. The site provides mathematical
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 Introduction to Algebra for Primary Students  Varnelle Moore
A Web unit designed to guide young children (K2) through an introduction to algebra. Children learn to sort, classify, and order attribute blocks by size, number, and other properties. Each lesson includes an interactive, manipulativebased project,
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 Investigating LCM and GCF Using Rods  Margo Lynn Mankus
The objective of the lesson plan Investigating LCM and GCF Using Rods is to look at the Least Common Multiple (LCM) and Greatest Common Factor (GCF) from "handson" patternbuilding to using set theory. With teachers as the intended audience, the activity
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 Investigating Patterns: Number Patterns Fun with Curves & Topology  Jill Britton
Annotated list of links within various number pattern, curve, and topology topics. Linked items feature activities for students. Topics include: prime numbers/magic squares, clock or modular arithmetic, the golden ratio, Fibonacci numbers, binary numbers/Pascal's
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 Investigating Patterns: Symmetry and Tessellations  Jill Britton
Thirty activities from a variety of Web sites, coordinated with a forthcoming book by Jill Britton for Cuisenaire/Dale Seymour, Exploring Pattern: Symmetry and Tessellations (March 1999). Topics include an introduction to symmetry; symmetry in the alphabet,
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 James P. Dildine  James P. Dildine
Interactive math lessons for exploring parabolas, triangle areas, Pythagorean triples, triangle angle sums (powered by a Cabri Java applet), cancer and mathematics (image analysis, and determining the area and perimeter of nonregular figures), systems
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 John Mason's Projects  John Mason
Projects by the author of Thinking Mathematically and former director of the Centre for Mathematics Education: Structured Variation Grids and other animations and applets; studies in algebraic thinking; mathematical explorations; MEMEs (Meaning Enquiry
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 Jon Kleinberg's Homepage  Jon Kleinberg, Department of Computer Science, Cornell University
Read Kleinberg's research on algorithms that exploit the combinatorial structure of networks and information. His work includes techniques for analyzing and modeling link structure in the World Wide Web and related information networks; discrete optimization
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 KidsPsych  Magination Press
Flash games to help young children develop cognitive thinking and deductive reasoning: Oochina on the Farm, Rotating Faces, Oochina in Space, I Spy, Oochina the Archeologist, Oochina's Doughnut Dilemma, Oochina the Treasure Hunter, Oochy's Cube Adventure,
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 Kids' Tech University  Virginia Tech
Kids' Tech University (KTU) sparks kids' interest in science, technology, engineering, and mathematics (STEM) through a handson activity, virtual lab, and interactive session, held once a month from January to April, in a lecture hall on the campus of
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 The Knight's Tour  Dan Thomasson
The Knight's Tour web site shows various ways to solve open and closed knight tours. The site also offers several animated tours, artwork, and new concepts (magic squares, tessellations, and conjectures about prime numbers) derived from knight moves on
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 language and literacy: Mathematics  John Bald
The author of The Literacy File and Using Phonics to Teach Reading and Writing, Bald teaches reading, writing, and foreign languages in the UK. His blog posts, which date back to August, 2008, have included "Language, understanding and confidence in maths,"
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 The Learning Box: K5 Math Software
Developer of elementary mathematics software for students in grades K5. Featured titles include The Manipulative Math Series: Logic Blocks, Base Ten Blocks, and the Peg Board (learning about sets). Shockwave Flash activities include Flowering Fractions
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 Learning Games and Activities for K12  Creative Teaching Associates
Over 200 nonelectronic learning games and activities for ages 4 through adult. Math products include flash cards, activity cards, board games, math chips, cards, books, cassettes for basic math facts drill, and many more. Products are also listed by
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 Learning Math  Annenberg Media
The Annenberg Foundation and the Corporation for Public Broadcasting (CPB) use media and telecommunications to advance excellent teaching in American schools. Video programs with coordinated Web and print materials are offered for the professional development
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 Learning to Learn: Problem Solving  Greg Gay, Learning Disabilities Resource Community (LDRC), University of Toronto
Find out about your learning style by solving challenging arithmetic, logic, and mathematical story problems. Puzzles include analogy exercises which reveal our abilities to infer, map meaning, classify, and alter knowledge in the face of novel learning;
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 Lesson Plan Search  Google
Free math lesson plans that make use of Google Earth, Google Calendar, Exploring Computational Thinking, and other products and projects of the search engine company: Telling time & Google Calendar; Human Dimensions Project; Median of Latitude Data;
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 Let's Count!  Cynthia Lanius
Colorful, busy (sometimes too busy for adults, but children are drawn to them) activities for learning to count. The activities can be done either on computers with Internet access (optimally), or they can be printed out and used as a paper and pencil
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 Let's Do Math!  Cynthia Lanius
Maria and Cassie love doing math. The first problem they solve together is counting all the squares on a checkerboard  not just the individual squares, but all the differentsized squares that could be counted. Other Do Math problems include probability
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 Letter/Number Puzzles  Math Forum, Ask Dr. Math Common Question
A selection of answers to questions about cryptograms, alphametrics, letter sequences, and other letter/number puzzles, such as SEND + MORE = MONEY.
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 Line Designs for the Computer  Jill Britton
Line designs are created by connecting points on lines or curves with straight line segments. When carried out on cardboard with sewing needle and thread, the process is referred to as Curve Stitching or String Art. If the family of straight line segments
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 Locker Problem  Suzanne Alejandre
A classroom activity (also called 1000 Lockers) aligned to the NCTM and California Standards, to be explored through the use of manipulatives and a ClarisWorks spreadsheet. Students then look for patterns and write the answer algebraically. The problem:
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 Logic and Reasoning (SMILE)  Pearline Scott, Greeley School
A lesson designed to teach students to use logic and reasoning strategies to classify blocks by their attributes; recognize one, two and three attribute differences; use Venn diagrams to form sets and show their intersection; and use the attribute blocks
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 Logic (SMILE)  M. Elaine Granger, Irvin C. Mollison
A lesson for grades 68 designed to use pattern puzzles to teach students to understand word problems by use of reasoning techniques; identify the validity or nonvalidity of the problems; discern which factors are needed for problem resolution; and use
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 Logicville
Anagram, chess, cryptarithm, cryptogram, doublet, logic, mathematical, magic word square, and tangram puzzles. Select a puzzle at random; solve the puzzle of the week. Interactive puzzles require Java.
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 Lure of the Labyrinth  Learning Games to Go (LG2G)
In this free online adventure game, middleschool prealgebra students rescue their pets, combat mysterious monsters, and embark on whimsical math missions to gain a better understanding of proportions, fractions, and ratios, variables and equations,
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 M2C: Maricopa Mathematics Consortium  Alan Jacobs, Project Director
A Consortium for creating mathematics programs in which students learn the knowledge, skills, principles, and applications they can use throughout life to become smarter employees, consumers, citizens, and learners; and to build a coalition of schools
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 Machines That Eat Your Words (MegaMath)  Nancy Casey; Los Alamos National Laboratory
An introduction to the concept of finite state machines, and how they are used to design computer systems that will recognize patterns. A finite state machine is an imaginary (or abstract) machine that is used to study and design systems that recognize
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 Magic Cards  Chunsheng Ban
You see four cards, each with eight numbers. Think of a number from 1 to 15; Check ALL the boxes below the cards that contain your number; Click on the button "What's My Number?"; Your number will be displayed on the screen. Based on an exercise in a
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 Make Math More  Make Math More, LLC.
Activities, lesson plans, extensions, teacher guides, student worksheets, and other materials created and sold by a Cleveland middle school teacher to engage his students by making math relevant to their lives: "Probability of Rock Paper Scissors"; "Creating
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 Making of America Books  University of Michigan
This digital library of primary sources in American social history includes dozens of schoolbooks on arithmetic and other mathematical subjects that date to the antebellum period through reconstruction. Search or browse scanned graphics or transcribed
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 Mango Math  Mary Curry
Gamebased math lessons and accompanying videos which make use of manipulatives such as dice, spinners, counters, play money, and laminated game boards with dry erase markers. Mango Math bundles its lessons and game materials by grade for sale in prepackaged
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 The Map is Not the Territory  Malke Rosenfeld
Blog by a traditional percussive dancer (Appalachian style flatfooting and clogging and Canadian step dancing) who "teaches the math that directly relates to the process of making rhythm and patterns with the feet." Posts about the mathematics of percussive
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 Margo Lynn Mankus  Margo Lynn Mankus
Talks include Using Virtual Manipulatives on the Web to Develop Number Sense, Connecting Whole Number Arithmetic to Algebra: HandsOn/Number Sense Activities, and Learning About Nutrition Using the TI73 and the Web. Also, online or downloadable classroom
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 Mastering Mastermind  Ivars Peterson (MathTrek)
"Games offer wonderful playing fields for developing mathematical problemsolving skills. For Mathew Mitchell of the School of Education at the University of San Francisco, the preferred training ground is a classic game called Mastermind. "Students young
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 MathApplications  Cathleen V. Sanders
An interactive mathematics course offered via the Internet to students throughout the Hawaiian islands. Cathi Sanders, a teacher at Punahou School in Honolulu, teaches this course through ESchool, a pilot project of the Hawaii Department of Education
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 Math Becomes Way Cool  Keith Devlin (Devlin's Angle)
Over the past two or three years, books about mathematics and mathematicians have made their ways onto the bestseller lists, television series about mathematics have been aired, radio programs have carried stories about mathematics, and newspapers and
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 Math Craft  Cory Poole, administrator
A community "dedicated to the exploration of mathematically inspired art and architecture through projects, community submissions, and inspirational posts." Share images, videos, and other resources on the corkboard; post questions to the forum. The blog
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 Math Curriculum  Educational Explorers
A computer program for third grade, fourth grade, fifth grade, and sixth grade students to study mathematics, language and geography skills. The program contains 200 problems and their answer in English and Spanish, some of which can be accessed free
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 Math Dance  Karl Schaffer and Erik Stern
The Dr. Schaffer & Mr. Stern Dance Ensemble has performed and conducted workshops on math dance in hundreds of schools and conferences since 1987. From that work, CoArtistic Directors Karl Schaffer and Erik Stern wrote MathDance, a 132page book with
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 Math  Don Potter
Links and resources include the 1878 publication First Lessons in Arithmetic, a family heirloom that this teacher at Odessa Christian School (Texas) has scanned chapter by chapter, complete with woodblock illustrations and "slate exercises." From the
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 Mathematical Entertainment  Eric Hiob, British Columbia Institute of Technology
Instructions for building a pinball table that demonstrates Pascal's Triangle. Also, notes on the Travelling Salesman Problem; Finding Areas Using the Monte Carlo Method; Important Numbers (pi and e); the Inside or Outside Problem; and the Roller Coaster
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 Mathematical Gems
Brief articles include Irrationality of the Square Root of 2; The Best Card Trick; Boltzmann in Berkeley; Four of a kind and two jokers; Mathematical Paint (on Gabriel's Horn); How Many Squares, Mr. Franklin? Goldbach's Proof of the Infinitude of Primes;
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 Mathematics Across the Curriculum (MATC)  Dartmouth College
An NSFfunded project which strives to integrate the study of mathematics into the whole curriculum. MATC Courses: Mathematics and the Humanities (Pattern, Chaos, Late Renaissance Thought and the New Universe, Math and Science Fiction, Geometry in Art
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