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Sculpture Generator

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| http://www.maa.org/mathland/mathtrek_10_4_99.html | |
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| Ivars Peterson (MathTrek) | |
| "Judging what a sculpture will look like after it is finished can present many difficulties for an artist just beginning a piece... Computer scientist Carlo Séquin of the University of California, Berkeley, specializes in the computer-assisted design of objects... Working with sculptor Brent Collins of Gower, Mo., Séquin and several of his students have developed software for manipulating certain geometric forms--specifically, shapes known as Scherk minimal surfaces (see http://www.treasure-troves.com/math/ScherksMinimalSurfaces.html or http://www.math.uni-bonn.de/people/weber/minimal/gallery/scherk.html). They are named for the German mathematician Heinrich F. Scherk, who discovered them in the early part of the 19th century." | |
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| Levels: | High School (9-12), College |
| Languages: | English |
| Resource Types: | Articles |
| Math Topics: | Differential Geometry, Art |
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