Drexel dragonThe Math ForumDonate to the Math Forum

The Math Forum Internet Mathematics Library

Mastering Mastermind

_____________________________________
Library Home || Full Table of Contents || Suggest a Link || Library Help
_____________________________________

Visit this site: http://www.maa.org/mathland/mathtrek_10_11_99.html

Author:Ivars Peterson (MathTrek)
Description: "Games offer wonderful playing fields for developing mathematical problem-solving skills. For Mathew Mitchell of the School of Education at the University of San Francisco, the preferred training ground is a classic game called Mastermind. "Students young and old are fascinated by simple yet challenging games," he writes in his new book Mastermind Mathematics. ...In Mastermind, a codemaker secretly selects a sequence of four colors, typically represented by colored pegs. The codemaker can use any combination of colors picked from the six different colors that are available, including two or more of the same color..."

Levels: High School (9-12), College
Languages: English
Resource Types: Games, Articles
Math Topics: Patterns/Relationships, Problem-Solving, Sequences and Sets

[Privacy Policy] [Terms of Use]

_____________________________________
Home || The Math Library || Quick Reference || Search || Help
_____________________________________

© 1994-2014 Drexel University. All rights reserved.
http://mathforum.org/
The Math Forum is a research and educational enterprise of the Goodwin College of Professional Studies.The Math Forum is a research and educational enterprise of the Drexel University School of Education.