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Mastering Mastermind

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| http://www.maa.org/mathland/mathtrek_10_11_99.html | |
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| Ivars Peterson (MathTrek) | |
| "Games offer wonderful playing fields for developing mathematical problem-solving skills. For Mathew Mitchell of the School of Education at the University of San Francisco, the preferred training ground is a classic game called Mastermind. "Students young and old are fascinated by simple yet challenging games," he writes in his new book Mastermind Mathematics. ...In Mastermind, a codemaker secretly selects a sequence of four colors, typically represented by colored pegs. The codemaker can use any combination of colors picked from the six different colors that are available, including two or more of the same color..." | |
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| Levels: | High School (9-12), College |
| Languages: | English |
| Resource Types: | Games, Articles |
| Math Topics: | Patterns/Relationships, Problem-Solving, Sequences and Sets |
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