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Ferris Wheel

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| Jim King, University of Washington | |
| Physical devices can be modeled using dynamic geometry. A vital tool for moving objects around in the model are the isometries, or distance-preserving transformations. This model of a Ferris wheel provides a good example. A step-by-step description of how to model a Ferris wheel using translations and animation in Sketchpad. | |
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| Levels: | High School (9-12) |
| Languages: | English |
| Resource Types: | Lesson Plans and Activities, Manuals/How-To's, Geometer's Sketchpad |
| Math Topics: | Euclidean Plane Geometry |
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