Imaging the Imagined
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|Modeling with Math and a Keyboard: the art and science of modeling; the math, theory and practice of rendering, imaging, and animation. An introduction to raytracing and the Quadric surfaces; Platonic Solids and Polyhedra; 'Tensegrity' (tension) structures; A tiny Object library: tanks to teapots; Venus de Milo: Java animation, oil & stone. Java applets: a visual tour; animation: the Venus de Milo statue rotates; drawing: A Draw/Scribble/Paint applet (interactive).|
|Levels:||Middle School (6-8), High School (9-12), College|
|Resource Types:||Graphics, Web Interactive/Java|
|Math Topics:||Differential Geometry, Polyhedra, Triangles and Other Polygons, Art|
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