Texture and Colour
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|In many texturing applications it is necessary to be able to "tile" the texture over a larger region than the texture segment covers. Bourke offers a discussion with examples of tiling formats, together with links to tiles: Tile; Brick, Tile; Stone tile; Wood tile; Stone, Rock, Gravel; Marble; Plaster, Concrete; Rough; Wood, Cork; Bark; Icons. Metal, Rust; Design, Pattern; Cloth, Material, Carpet; Satin; Paper; Skin, Leather, Scale; Hair, Fur; Plant, Grass, Bush, Straw, Leaf; Water, Liquid, Glass; Clouds, Sky; Other.|
|Levels:||Middle School (6-8), High School (9-12), College, Research|
|Math Topics:||Symmetry/Tessellations, Art|
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