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|Low-complexity art is the computer-age equivalent of minimal art (Leonardo, MIT press, 1997). A low-complexity artwork can be specified by a short computer algorithm. It should 'look right', its algorithmic complexity should be small, and a typical observer should be able to see and understand its simplicity. This inspired a complexity-based theory of beauty. Several examples are given. Also see, by the same author, Facial Beauty and Fractal Geometry.|
|Levels:||High School (9-12), College|
|Math Topics:||Fractals, Art|
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