How to Correctly View a Flatland Painting
Library Home || Full Table of Contents || Suggest a Link || Library Help
|A paper with Java illustrations: Given a two dimensional painting of a three dimensional object, you can use geometry to find the ideal viewing location--the position where the image appears most three dimensional. This site reviews that geometry (using Java Sketchpad applets) and solves the related problem: given a one dimensional painting of a two dimensional object, where is the ideal viewing location?|
|Resource Types:||Articles, Web Interactive/Java|
|Math Topics:||Higher-Dimensional Geometry, Euclidean Plane Geometry|
© 1994- Drexel University. All rights reserved.
The Math Forum is a research and educational enterprise of the Drexel University School of Education.