LEARNINGlover
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AfterMath  
Resources to understand "the interactions between mathematics, computer science and probability." JavaScript flash cards and implementations  each with autoscoring, randomlygenerated problems, some with pseudocode  include the a priori algorithm, algebraic group theory calculator, approximation algorithms, arithmetic sequences, Bayes' Theorem, BellmanFord Algorithm, binary search algorithm, binary search trees, bubble sort algorithm, calculus, coding theory, complexity theory, Dijkstra's Algorithm, field theory, fraction arithmetic, Gaussian Elimination, geometric sequences, graph theory, greatest common divisor, group theory, Huffman's Coding Algorithm, insertion sort algorithm, kmeans clustering, Kruskal's Algorithm, linear programming, linear search algorithm, merge sort algorithm, module theory, nonogram puzzles, (Google) PageRank Algorithm, Prim's Algorithm, probabilistic networks, queue data structure, QuickSort Algorithm, representation theory, ring theory, selection sort algorithm, set operations, set theory (relations), shade the cells puzzle, Sieve of Eratosthenes, single variable equations, sorting algorithms, stack data structure, statistics, Sudoku solver, text summarization, and the Simplex Method. The PhD in applied mathematics behind LEARNINGlover has also blogged about his resources since August, 2011.  


Levels:  Middle School (68), High School (912) 
Languages:  English 
Resource Types:  Problems/Puzzles, Tutorials, Instructional Packages/Games, Web Interactive/Java 
Math Topics:  Algebra, Calculus (Single Variable), Calculus (Multivariable), Discrete Math, Set Theory, Operations Research, Probability/Statistics 
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