Library Home || Full Table of Contents || Suggest a Link || Library Help
|Codes and notes for constraint programming languages such as Picat, Mathematica, AIMMS+CP, AMPL, Project Euler, Frink, SABR, Eureqa/Formulize, and Comet. See also Kjellerstrand's coin and dice tossing games, Triss lotteries (Swedish scratch ticket games), Gambler's Ruin, and related simulations. The system developer's page of "other useless (and not so useless)" programs offers simple web forms for recreations and diversions that include de Bruijn sequences, Seseman's Convent problem, sequence guessing, diagonal series, calendar day distribution, word-number conversions, and word play (anagrams, isomorphisms, Chiasmus, crosswords, mobile keystroke sequences, random text generated by Markov processes, combograms, stable fingers, palindromes, abbreviations), many in both Swedish and English.|
|Levels:||High School (9-12), College|
|Resource Types:||Simulations, Recreations, Mathematica, General Software Miscellaneous, Topic Tools Miscellaneous|
|Math Topics:||Discrete Math, Computer Science, Linguistics|
© 1994- Drexel University. All rights reserved.
The Math Forum is a research and educational enterprise of the Drexel University School of Education.