Buffon's Needle
From Math Images
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[[Image:willtheneedlecross ps10.jpg|right]] | [[Image:willtheneedlecross ps10.jpg|right]] | ||
| - | To prove that the Buffon's Needle experiment will give an approximation of π, we can consider which positions of the needle will cause an intersection. Since the needle drops are random, there is no reason why the needle should be more likely to intersect one line than another. As a result, we can simplify our proof by focusing on a particular strip of the paper bounded by two horizontal lines. | + | To prove that the Buffon's Needle experiment will give an approximation of π, we can consider which positions of the needle will cause an intersection. Since the needle drops are random, there is no reason why the needle should be more likely to intersect one line than another. As a result, we can simplify our proof by focusing on a particular strip of the paper bounded by two horizontal lines. |
| - | The variable θ is the acute angle made by the needle and an imaginary line parallel to the ones on the paper. Finally, ''d'' is the distance between the center of the needle and the nearest line. | + | The variable θ is the acute angle made by the needle and an imaginary line parallel to the ones on the paper. The distance between the lines is 1 and the needle length is 1. Finally, ''d'' is the distance between the center of the needle and the nearest line. Also, there is no reason why the needle is more likely to fall at a certain angle or distance, so we can consider all values of θ and d equally probable. |
We can extend line segments from the center and tip of the needle to meet at a right angle. A needle will cut a line if the green arrow, ''d'', is shorter than the leg opposite θ. More precisely, it will intersect when | We can extend line segments from the center and tip of the needle to meet at a right angle. A needle will cut a line if the green arrow, ''d'', is shorter than the leg opposite θ. More precisely, it will intersect when | ||
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====The Probability of an Intersection==== | ====The Probability of an Intersection==== | ||
| - | In order to show that the Buffon's experiment gives an approximation for π, we need to show that there is a relationship between the probability of an intersection and the value of π. If we graph the | + | In order to show that the Buffon's experiment gives an approximation for π, we need to show that there is a relationship between the probability of an intersection and the value of π. If we graph the possible values of θ along the X axis and ''d'' along the Y, we have the <balloon title="In probability theory, the sample space of an experiment is the set of all possible outcomes."> sample space</balloon> for the trials. In the diagram below, the sample space is contained by the dashed lines. |
Each point on the graph represents some combination of an angle and a distance that a needle might occupy. | Each point on the graph represents some combination of an angle and a distance that a needle might occupy. | ||
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<math> \frac {1}{2} * \frac {\pi}{2} = \frac {\pi}{4}</math> | <math> \frac {1}{2} * \frac {\pi}{2} = \frac {\pi}{4}</math> | ||
| - | The | + | The probability is equal to the ratio of the two areas in this case because each possible value of θ and ''d'' is equally probable. The probability of an intersection is |
<math>P_{hit} = \cfrac{ \frac{1}{2} }{\frac{\pi}{4}} = \frac {2}{\pi} = .6366197...</math> | <math>P_{hit} = \cfrac{ \frac{1}{2} }{\frac{\pi}{4}} = \frac {2}{\pi} = .6366197...</math> | ||
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[[Image:box1.jpg]] | [[Image:box1.jpg]] | ||
| - | These results show that the Buffon's Needle approximation is | + | These results show that the Buffon's Needle approximation is relatively tedious. Even when a large number of needles are dropped, this experiment gave a value of pi that was inaccurate in the third decimal place. Compared to other computation techniques, Buffon's method is impractical because the estimates converge towards π rather slowly. Nonetheless, the intriguing relationship between the probability of a needle's intersection and the value of π has attracted mathematicians to study the Buffon's Needle method since its introduction in the 18th century. |
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| - | The Buffon’s needle problem has been generalized so that the probability of an intersection can be calculated for a needle of any length and paper with any spacing. | + | The Buffon’s needle problem has been generalized so that the probability of an intersection can be calculated for a needle of any length and paper with any spacing. For a needle shorter than the distance between the lines, it can be shown by a similar argument to the case where ''d'' = 1 and ''l'' = 1 that the probability of a intersection is <math> \frac {2*l}{\pi*d} </math>. Note that this agrees with the normal case, where ''l'' =1 and ''d'' =1, so these variables disappear and the probability is <math> \frac {2}{\pi} </math>. |
Revision as of 11:52, 9 June 2010
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Contents |
Basic Description
The method was first used to approximate π by Georges-Louis Leclerc, the Comte de Buffon, in 1777. Buffon posed the Buffon's Needle problem and offered the first experiment where he threw breadsticks over his shoulder and counted how often the crossed lines on his tiled floor.
Subsequent mathematicians have used the method with needles instead of bread sticks, or with computer simulations. In the case where the distance between the lines is equal the length of the needle, we will show that an approximation of π can be calculated using the equation

A More Mathematical Explanation
Will the Needle Intersect a Line?
To prove that the Buffon's Needle experiment will give an approximation of π, we can consider which positions of the needle will cause an intersection. Since the needle drops are random, there is no reason why the needle should be more likely to intersect one line than another. As a result, we can simplify our proof by focusing on a particular strip of the paper bounded by two horizontal lines.
The variable θ is the acute angle made by the needle and an imaginary line parallel to the ones on the paper. The distance between the lines is 1 and the needle length is 1. Finally, d is the distance between the center of the needle and the nearest line. Also, there is no reason why the needle is more likely to fall at a certain angle or distance, so we can consider all values of θ and d equally probable.
We can extend line segments from the center and tip of the needle to meet at a right angle. A needle will cut a line if the green arrow, d, is shorter than the leg opposite θ. More precisely, it will intersect when
See case 1, where the needle falls at a relatively small angle with respect to the lines. Because of the small angle, the center of the needle would have to fall very close. In case 2, the needle intersects even though the center of the needle is far from both lines because the angle is so large.
The Probability of an Intersection
In order to show that the Buffon's experiment gives an approximation for π, we need to show that there is a relationship between the probability of an intersection and the value of π. If we graph the possible values of θ along the X axis and d along the Y, we have the sample space for the trials. In the diagram below, the sample space is contained by the dashed lines.
Each point on the graph represents some combination of an angle and a distance that a needle might occupy.
There will be an intersection if
, which is represented by the blue region. The area under this curve represents all the combinations of distances and angles that will cause the needle to intersect a line. The area under the blue curve, which is equal to 1/2 in this case, can found by evaluating the integral
Then, the area of the sample space can be found by multiplying the length of the rectangle by the height.
The probability is equal to the ratio of the two areas in this case because each possible value of θ and d is equally probable. The probability of an intersection is
Using Random Samples to Approximate Pi
The original goal of the Buffon's needle method, approximating π, can be achieved by using probability to solve for π. If a large number of trials is conducted, the proportion of times a needle intersects a line will be close to the probability of an intersection. That is, the number of line hits divided by the number of drops will equal approximately the probability of hitting the line.
So
Therefore, we can solve for π:
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Why It's Interesting
Teaching Materials
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References
[1] http://www.maa.org/mathland/mathtrek_5_15_00.html
[2] http://mste.illinois.edu/reese/buffon/bufjava.html
[3] http://www.absoluteastronomy.com/topics/Monte_Carlo_method
[4] The Number Pi. Eymard, Lafon, and Wilson.
[5] Monte Carlo Methods Volume I: Basics. Kalos and Whitlock.
[6] Heart of Mathematics. Burger and Starbird
[7] http://math.tntech.edu/techreports/TR_2001_4.pdf
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involving repeatedly dropping needles on a sheet of lined paper and observing how often the needle intersects a line.




. Note that this agrees with the normal case, where l =1 and d =1, so these variables disappear and the probability is
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