Browsing: All Content in Kindergarten for Kindergarten Browse discussions |
Login to Subscribe / Save Results
|
Resource Name |
Topic (Course) |
Technology |
Type |
$? |
Rating |
|
Introduction to Bar Graphs Les...
|
Bar graphs (Kindergarten) |
Calculator |
Lesson Plan |
|
[0]
|
This lesson allows students to learn what bar graphs are used for, how to interpret the data presented, and how to organize their own data using bar graphs.
More: lessons, discussions, ratings, reviews,...
|
|
Draw the Missing Shapes
|
Patterns (Kindergarten)+ |
Computer |
Tool |
$ |
[0]
|
Alterable worksheet in which students recognize patterns of shapes and fill in the missing shapes. Fee required for printing: see this page.
More: lessons, discussions, ratings, reviews,...
|
|
Estimating Whole Numbers and D...
|
Estimation (Kindergarten) |
Computer |
Tool |
$ |
[0]
|
Alterable worksheet allows students to estimate the location of points on unmarked number lines, on the intervals [0, 50] and [0, 100]. Fee required to print: see this page.
More: lessons, discussions, ratings, reviews,...
|
|
Formulator Tarsia, a tool for ...
|
General (Kindergarten) |
Computer |
Tool |
|
[0]
|
Formulator Tarsia is an editor designed for teachers to create activities in the form of jigsaws, dominos, follow-me cards, etc. for later use in a class. It includes the equation editor for building ...
More: lessons, discussions, ratings, reviews,...
|
|
Kali
|
Patterns and sequences (Kindergarten)+ |
Computer |
Tool |
|
[2]
|
|
Kali lets you draw symmetrical patterns based on any of the 17 tiling groups. Even the youngest children enjoy Kali. In particular, Kali does not assume the user knows how to read.
Older ...
More: lessons, discussions, ratings, reviews,...
|
|
Mathrite
|
General (Kindergarten) |
Computer |
Tool |
$ |
[1]
|
Mathrite, a Windows-only application, is an elementary school math practice and test taking tool. New math problems are generated every time a session is started. It covers almost all elementary schoo...
More: lessons, discussions, ratings, reviews,...
|
|
SMART Notebook
|
General (Kindergarten) |
Computer |
Tool |
|
[1]
|
|
SMART Notebook software is included free with all SMART Board interactive whiteboards and SMART Sympodium interactive lecterns. If you would like to view SMART Notebook files, you can download a tr...
More: lessons, discussions, ratings, reviews,...
|
|
Teaching-Tools.com
|
General (Kindergarten)+ |
Computer |
Support Material |
$ |
[1]
|
Teaching-Tools.com contains a series of online "tools" enabling you to quickly generate an almost infinite number of math (and other subjects) worksheets and their answer keys.
You can then choose to...
More: lessons, discussions, ratings, reviews,...
|
|
Using Kali
|
Symmetry (Kindergarten) |
Computer |
Activity |
|
[1]
|
An exercise (in English and Spanish) in using an interactive 2D Euclidean symmetry pattern editor. This activity was originally written as one of the stations in Frisbie Middle School's Multicultural ...
More: lessons, discussions, ratings, reviews,...
|
|
Wolfram Education Portal
|
General (Kindergarten) |
Computer |
Tool |
|
[0]
|
Thousands of free dynamic interactive visualizations. Sorted by level for elementary and middle grades, and by topic for high school subjects. Uses the free Mathematica Player, or commercially availab...
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 1
|
Number sense (Kindergarten)+ |
Flash |
Tool |
|
[0]
|
The object of the game is to ensure that you have the same number of sheep in each paddock. To pick up a sheep in the left paddock, click on it. To drop the sheep, click again. Repeat this until you h...
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 10
|
Time (Kindergarten) |
Flash |
Tool |
|
[0]
|
The player find matching cards with both analogue and digital times.
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 11
|
Counting (Kindergarten) |
Flash |
Tool |
|
[0]
|
The player has to move a frog across a pond always using the next highest number.
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 12
|
Probability (Kindergarten) |
Flash |
Tool |
|
[0]
|
The player has to guess which box contains the surprise star.
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 13
|
Fractions (Kindergarten) |
Flash |
Tool |
|
[0]
|
The player has to match the halves of images.
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 14
|
Length/height (Kindergarten) |
Flash |
Tool |
|
[0]
|
The player has to sort the height of the players on the field.
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 15
|
Capacity/volume (Kindergarten) |
Flash |
Tool |
|
[1]
|
The player has to judge the volume of different vessels.
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 2
|
Patterns and sequences (Kindergarten) |
Flash |
Tool |
|
[0]
|
The object of the game is to make patterns in the room. You can make patterns on the bed, floor, hat, or walls. Click and drag objects from the bookshelf to make your patterns. Click on "play again" f...
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 3
|
Number sense (Kindergarten) |
Flash |
Tool |
|
[0]
|
Choose a level and then count all the things in the picture that are the same as the one in the count box.
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 4
|
Ordinal numbers (Kindergarten) |
Flash |
Tool |
|
[0]
|
The object of the game is to move the children into the cars in order. Click on a child (or balloon) to move it into a car. The yellow outline shows which car needs to be filled. Repeat this until you...
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 5
|
Number sense (Kindergarten) |
Flash |
Tool |
|
[1]
|
The object of the game is to move the feathers with pictures to the correct feather number. Click on the feather and drag it to the correct number. If the feather is correct it will drop into place. R...
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 6
|
Number sense (Kindergarten) |
Flash |
Tool |
|
[1]
|
The object of the game is to move the crayons with word numbers to the correct number. Click on the crayon and drag it to the correct area its number points to. If the number is correct the color will...
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 7
|
Addition (Kindergarten) |
Flash |
Tool |
|
[11]
|
The bus number tells you how many children you should put on the bus. Click and drag the children, in as many different ways as you can. When they are sitting down, click "check number" to make the bu...
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 8
|
Subtraction (Kindergarten) |
Flash |
Tool |
|
[0]
|
Count the number of pins that will still be standing. Type in that number. Click on the bowling ball or hit enter. If the number is correct the ball will bowl. Keep going until you have reached zero. ...
More: lessons, discussions, ratings, reviews,...
|
|
Count Us In: Game 9
|
Sort and classify (Kindergarten) |
Flash |
Tool |
|
[0]
|
The player selects and moves objects around the screen grouping and sorting them in different ways. The sorting is random, and this game requires interaction with other people.
More: lessons, discussions, ratings, reviews,...
|
|
Page 1
2
3
4
5
6
7
next »
|