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Resource Name 
Topic (Course) 
Technology 
Type 
$? 
Rating 

eClock

Number sense (Math 1)+ 
Computer 
Tool 

[0]

This tool is an interactive clock that can be used to help teach about reading the time. It includes analogue moveable arms, Arabic and Roman numerals, a digital clock, 12/24 hour modes, am/pm display...
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iPad Online Countdown Timer

Time (Math 1) 
Computer 
Tool 

[1]

Online countdown stopwatch with a large display that makes it perfect for classrooms, presentations, and large audiences. There's nothing to download and it runs in the background, so you don't have t...
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iPad Online Stopwatch

Time (Math 1) 
Computer 
Tool 

[1]

Online stopwatch, large display makes it perfect for classrooms, presentations, and large audiences. There's nothing to download and it runs in the background, so you don't have to start over if you a...
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3D Shape Match

Patterns (Math 1)+ 
Flash 
Tool 

[0]

Simple to play pelmanism game where students must recognise and remember the positions of matching cards.
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5Tile Jigsaw Puzzle

Patterns (Math 1)+ 
Flash 
Tool 

[0]

The goal of this game is to reassemble the tiles in a square grid, in repeated numerical sequence.
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Addition Table

Addition (Math 1)+ 
Flash 
Tool 

[1]

The object of this game is to fill the whole addition table with the numbered tiles. Users can pick up and drag each tile to its correct cell with the mouse. If the cell in the table is clicked, its a...
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Addition Workshop

Addition (Math 1) 
Flash 
Tool 

[0]

Use this tool to practice addition using carries. Students must work columnbycolumn to add, and check as they go.
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Birmingham Weather Station (Pr...

Data analysis (Math 1) 
Flash 
Tool 

[0]

This activity can be used to compare the weather in Birmingham to the weather in other areas of the world. The "Collected Data" contains weather data from January 2000 forward, which can be downloaded...
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Coins to 50p

Money/coins (Math 1) 
Flash 
Tool 

[0]

Open ended resource for teachers to ask their pupils questions as part of a whole class starter activity on money in maths. Uses U.K. coin values.
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Coins to £2.00

Money/coins (Math 1) 
Flash 
Tool 

[0]

Open ended resource for teachers to ask their pupils questions as part of a whole class starter activity on money in maths. Uses U.K. coin values.
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Count Us In: Game 1

Number sense (Math 1)+ 
Flash 
Tool 

[1]

The object of the game is to ensure that you have the same number of sheep in each paddock. To pick up a sheep in the left paddock, click on it. To drop the sheep, click again. Repeat this until you h...
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Count Us In: Game 10

Time (Math 1) 
Flash 
Tool 

[0]

The player find matching cards with both analogue and digital times.
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Count Us In: Game 11

Counting (Math 1) 
Flash 
Tool 

[2]

The player has to move a frog across a pond always using the next highest number.
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Count Us In: Game 12

Probability (Math 1) 
Flash 
Tool 

[1]

The player has to guess which box contains the surprise star.
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Count Us In: Game 13

Fractions (Math 1) 
Flash 
Tool 

[0]

The player has to match the halves of images.
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Count Us In: Game 14

Length/height (Math 1) 
Flash 
Tool 

[0]

The player has to sort the height of the players on the field.
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Count Us In: Game 15

Capacity/volume (Math 1) 
Flash 
Tool 

[1]

The player has to judge the volume of different vessels.
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Count Us In: Game 2

Patterns and sequences (Math 1) 
Flash 
Tool 

[0]

The object of the game is to make patterns in the room. You can make patterns on the bed, floor, hat, or walls. Click and drag objects from the bookshelf to make your patterns. Click on "play again" f...
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Count Us In: Game 3

Number sense (Math 1) 
Flash 
Tool 

[0]

Choose a level and then count all the things in the picture that are the same as the one in the count box.
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Count Us In: Game 4

Ordinal numbers (Math 1) 
Flash 
Tool 

[0]

The object of the game is to move the children into the cars in order. Click on a child (or balloon) to move it into a car. The yellow outline shows which car needs to be filled. Repeat this until you...
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Count Us In: Game 5

Number sense (Math 1) 
Flash 
Tool 

[1]

The object of the game is to move the feathers with pictures to the correct feather number. Click on the feather and drag it to the correct number. If the feather is correct it will drop into place. R...
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Count Us In: Game 6

Number sense (Math 1) 
Flash 
Tool 

[1]

The object of the game is to move the crayons with word numbers to the correct number. Click on the crayon and drag it to the correct area its number points to. If the number is correct the color will...
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Count Us In: Game 7

Addition (Math 1) 
Flash 
Tool 

[12]

The bus number tells you how many children you should put on the bus. Click and drag the children, in as many different ways as you can. When they are sitting down, click "check number" to make the bu...
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Count Us In: Game 8

Subtraction (Math 1) 
Flash 
Tool 

[0]

Count the number of pins that will still be standing. Type in that number. Click on the bowling ball or hit enter. If the number is correct the ball will bowl. Keep going until you have reached zero. ...
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Count Us In: Game 9

Sort and classify (Math 1) 
Flash 
Tool 

[0]

The player selects and moves objects around the screen grouping and sorting them in different ways. The sorting is random, and this game requires interaction with other people.
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