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Resource Name 
Topic (Course) 
Technology 
Type 
$? 
Rating 

1st Grade Math: Back to School...

Number sense (Math 1) 
iPad 
Tool 
$ 
[0]

Splash Math has 13 chapters covering over 185 math skills and a supply of problems. The key features include

3D Shape Match

Patterns (Math 1) 
Flash 
Tool 

[0]

Simple to play pelmanism game where students must recognise and remember the positions of matching cards.
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5Tile Jigsaw Puzzle

Patterns (Math 1)+ 
Flash 
Tool 

[0]

The goal of this game is to reassemble the tiles in a square grid, in repeated numerical sequence.
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Abacus v1.4

Counting (Math 1)+ 
Java Applet 
Tool 

[1]

The Abacus Java Applet/Application is an implementation of an Abacus counting machine. The machine displays a total for the number represented by the machine's current state in addition to each digits...
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Base 10 Blocks

Number sense (Math 1) 
Java Applet 
Tool 

[0]

This program consists of a panel, as shown on the right, where one can click on any of three different block sizes that represent 1 unit, 10 units, and 100 units and drag them into the working pane...
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Base Blocks

Counting (Math 1)+ 
Java Applet 
Tool 

[10]

Illustrate addition and subtraction in a variety of bases.
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Bead Numbers

Place value (Math 1) 
Flash 
Tool 

[0]

This activity uses an interactive abacus to help develop and reinforce pupils' understanding of place value. The abacus has three pegs onto which beads are dropped, representing units, tens, and hundr...
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Birmingham Grid for Numbers (P...

Place value (Math 1) 
JavaScript 
Tool 

[0]

Use this tool to reinforce students' understanding of place value. Students choose values from groups of units, tens, and hundreds, or decimal values, to reach the target number. Versions of this acti...
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Bobbie Bear: Counting Strategi...

Counting (Math 1) 
Java Applet 
Tool 

[4]

The user can investigate how many different outfits can be made using different colored shirts and pants.
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Broadmeadow Maths Trail

Counting (Math 1) 
Computer 
Tool 

[0]

This is a photographic maths trail: a series of activities based on the physical environment around Broadmeadow School in the United Kingdom.
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Building Houses

Number sense (Math 1) 
Java Applet 
Lesson Plan 

[0]

Students count, order, and compare the different sizes of integer bars as they make house designs.
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Building Houses Activity

Number sense (Math 1) 
Java Applet 
Activity 

[1]

Students count, order, and compare the different sizes of integer bars as they make house designs using the Integer Bar applet by Jacobo Bulaevsky.
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Chip Abacus

Place value (Math 1) 
Java Applet 
Tool 

[0]

Learn about carrying and digits using chips.
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Concentration

Number sense (Math 1) 
Java Applet 
Tool 

[1]

With this tool, users play a game like Concentration and match cards that show different representations of the same numbers.
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Count Us In: Game 1

Number sense (Math 1) 
Flash 
Tool 

[1]

The object of the game is to ensure that you have the same number of sheep in each paddock. To pick up a sheep in the left paddock, click on it. To drop the sheep, click again. Repeat this until you h...
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Count Us In: Game 11

Counting (Math 1) 
Flash 
Tool 

[2]

The player has to move a frog across a pond always using the next highest number.
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Count Us In: Game 3

Number sense (Math 1) 
Flash 
Tool 

[0]

Choose a level and then count all the things in the picture that are the same as the one in the count box.
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Count Us In: Game 4

Ordinal numbers (Math 1) 
Flash 
Tool 

[0]

The object of the game is to move the children into the cars in order. Click on a child (or balloon) to move it into a car. The yellow outline shows which car needs to be filled. Repeat this until you...
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Count Us In: Game 5

Number sense (Math 1) 
Flash 
Tool 

[1]

The object of the game is to move the feathers with pictures to the correct feather number. Click on the feather and drag it to the correct number. If the feather is correct it will drop into place. R...
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Count Us In: Game 6

Number sense (Math 1) 
Flash 
Tool 

[1]

The object of the game is to move the crayons with word numbers to the correct number. Click on the crayon and drag it to the correct area its number points to. If the number is correct the color will...
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Counting Beads

Counting (Math 1)+ 
Flash 
Tool 

[3]

In this game, drag the numbered beads to form a chain from lowest to highest numbers. You can drag the whole chain by clicking on the largest number in the chain. Adjust the number of beads on the scr...
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Counting Using Money

Counting (Math 1) 
Flash 
Tool 

[0]

Designed to assess or reinforce children's understanding of number sequence and counting to 10, this activity can also introduce addition by using coins to support the counting activity.
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DigitWize

Place value (Math 1) 
Flash 
Tool 

[0]

Choose integers or numbers with decimal places, then try to make up the target number by choosing numbers from the units, tens, hundreds, depending on your original choice. Available in Arabic, Bengal...
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Displaying Number Patterns

Counting (Math 1)+ 
Java Applet 
Tool 

[1]

In this lesson, students will compare counting sequences and patterns using an online interactive 100's board.
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Episode 11: Numbers

Counting (Math 1) 
Flash 
Lesson Plan 

[0]

Looking at the different ways that numbers can be represented and used.
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