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Topic (Course) 
Technology 
Type 
$? 
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1st Grade Math: Back to School...

Patterns and sequences (Math 1) 
iPad 
Tool 
$ 
[0]

Splash Math has 13 chapters covering over 185 math skills and a supply of problems. The key features include

Attribute Trains

Patterns and sequences (Math 1) 
Java Applet 
Tool 

[1]

Learn about shape, color, and number patterns by completing trains of blocks.
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Base 10 Blocks

Patterns and sequences (Math 1) 
Java Applet 
Tool 

[0]

This program consists of a panel, as shown on the right, where one can click on any of three different block sizes that represent 1 unit, 10 units, and 100 units and drag them into the working pane...
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Color Patterns

Patterns and sequences (Math 1) 
Java Applet 
Tool 

[2]

Arrange colors to complete a pattern.
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Count Us In: Game 2

Patterns and sequences (Math 1) 
Flash 
Tool 

[0]

The object of the game is to make patterns in the room. You can make patterns on the bed, floor, hat, or walls. Click and drag objects from the bookshelf to make your patterns. Click on "play again" f...
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Displaying Number Patterns

Patterns and sequences (Math 1) 
Java Applet 
Tool 

[1]

In this lesson, students will compare counting sequences and patterns using an online interactive 100's board.
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Draw the Missing Shapes

Patterns and sequences (Math 1) 
Computer 
Tool 
$ 
[0]

Alterable worksheet in which students recognize patterns of shapes and fill in the missing shapes. Fee required for printing: see this page.
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Episode 2: Patterning

Patterns and sequences (Math 1) 
Flash 
Lesson Plan 

[0]

Activities for investigating and copying patterns around us  both aural and visual.
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First Grade Splash Math [HD Fu...

Patterns and sequences (Math 1) 
iPad 
Tool 
$ 
[1]

Splash Math HD is the full version of this app with 13 chapters covering over 185 math skills and a supply of problems appropriate for first grade students.
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Guess My Number 110

Patterns and sequences (Math 1) 
JavaScript 
Tool 

[1]

A guessing game to find out what number the computer is thinking of. The activity can be used to develop number recognition and sequencing up to 10.
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Guess My Number 1100

Patterns and sequences (Math 1) 
Flash 
Tool 

[0]

A guessing game to find out what number the computer is thinking of. The activity can be used to develop number recognition and sequencing up to 100.
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HandsOn Math Attribute Blocks

Patterns and sequences (Math 1) 
iPad 
Tool 
$ 
[0]

HandsOn Math Attribute Blocks provides an interactive learning environment for learning and enhancing mathematical concepts related to set theory, geometry, number theory, and logical thinking. Attri...
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Integer Bars

Patterns and sequences (Math 1) 
Java Applet 
Tool 

[0]

Compare, rotate, and combine Integer Bars, which come
in different colors and lengths  from 1 unit to
10 units.
NOTE: Jill Britton discovered that a zipped version of this applet by J...
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Java Kali

Patterns and sequences (Math 1) 
Java Applet 
Tool 

[1]

Kali is a program that lets you draw symmetrical patterns based on any of the 17 wallpaper groups, as well as several frieze and rosette groups.
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Kali

Patterns and sequences (Math 1) 
Computer 
Tool 

[3]

Kali lets you draw symmetrical patterns based on any of the 17 tiling groups. Kali does not assume the user knows how to read, so even the youngest children can enjoy it.
Older students c...
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Making Patterns

Patterns and sequences (Math 1) 
Java Applet 
Lesson Plan 

[1]

Students will learn to create patterns using squares and triangles.
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Making Patterns

Patterns and sequences (Math 1) 
Java Applet 
Tool 

[0]

Students can create and explore different patterns by repeating small sequences of color blocks.
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Making Patterns Activity

Patterns and sequences (Math 1) 
Java Applet 
Activity 

[1]

Students are prompted with four questions about making patterns using the Pattern Block applet by Jacobo Bulaevsky.
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Mastermind

Patterns and sequences (Math 1) 
Java Applet 
Tool 

[1]

Use inference and logic to play a game and guess a hidden pattern of pegs.
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Math Doodles: Double Traits

Patterns and sequences (Math 1) 
Flash 
Tool 

[0]

Each figure is made up of three traits: shape, number, and color. Click on any two figures to trade their locations. Rearrange the figures in the grid so that figures bordering each other share at lea...
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MindTweak

Patterns and sequences (Math 1) 
iPad 
Tool 
$ 
[0]

MindTweak is like taking your brain to the gym for a visual thinking workout. Visual thinking refers to the skills involved in reading, interpreting, comprehending, comparing, analyzing, synthesizing ...
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Number Cards 010

Patterns and sequences (Math 1) 
Flash 
Tool 

[0]

The number cards can be used in a variety of ways in maths lessons. Use the shuffle button to start, limit the available colours by using the coloured buttons followed by the shuffle button. Drag out ...
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Number Cards 110

Patterns and sequences (Math 1) 
Flash 
Tool 

[0]

The number cards can be used in a variety of ways in maths lessons. Use the shuffle button to start, limit the available colors by using the colored buttons followed by the shuffle button. Drag out up...
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Patch Tool: Fitting Shapes Tog...

Patterns and sequences (Math 1) 
Java Applet 
Tool 

[0]

Quilters and other designers sometimes start by producing square patches with a pattern on them. This patch is then used over and over again to produce a larger pattern. Users can create their own pat...
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