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Resource Name 
Topic (Course) 
Technology 
Type 
$? 
Rating 

Summer Math Program by Splash ...

General (Math 2) 
Computer 
Tool 
$ 
[0]

Help your student sharpen their math skills during the summer. The time recommended for this paid program is 20 minutes, 3 times a week.
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Target the Question

General (Math 2) 
Computer 
Tool 
$ 
[0]

A problemsolving bulletin board program. The program is aligned to the Texas Essential Knowledge and Skills (TEKS) and the National Council to Teachers of Mathematics (NCTM) Standards. A Problem of ...
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TenMarks

General (Math 2) 
Computer 
Tool 

[0]

TenMarks is a supplemental tool to use to reinforce instruction in the classroom or as homework.
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Who Wants Pizza?

Fractions (Math 2) 
Computer 
Tool 

[3]

Activities designed to introduce fractions in a conceptbuilding way, together with a page for teachers with implementation ideas and standards links. The activities can be done on computers with Inte...
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Wolfram Education Portal

General (Math 2) 
Computer 
Tool 

[0]

Thousands of free dynamic interactive visualizations. Sorted by level for elementary and middle grades, and by topic for high school subjects. Uses the free Mathematica Player, or commercially availab...
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Write the Correct Numbers in t...

Addition (Math 2)+ 
Computer 
Tool 
$ 
[0]

Alterable worksheet in which students fill in blanks, adding and subtracting in powers of ten. Fee required to print: see this page.
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iPad Online Countdown Timer

Time (Math 2) 
Computer 
Tool 

[1]

Online countdown stopwatch with a large display that makes it perfect for classrooms, presentations, and large audiences. There's nothing to download and it runs in the background, so you don't have t...
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iPad Online Stopwatch

Time (Math 2) 
Computer 
Tool 

[1]

Online stopwatch, large display makes it perfect for classrooms, presentations, and large audiences. There's nothing to download and it runs in the background, so you don't have to start over if you a...
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3D Shape Match

Patterns (Math 2)+ 
Flash 
Tool 

[0]

Simple to play pelmanism game where students must recognise and remember the positions of matching cards.
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5Tile Jigsaw Puzzle

Patterns (Math 2)+ 
Flash 
Tool 

[0]

The goal of this game is to reassemble the tiles in a square grid, in repeated numerical sequence.
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Addition Table

Addition (Math 2)+ 
Flash 
Tool 

[1]

The object of this game is to fill the whole addition table with the numbered tiles. Users can pick up and drag each tile to its correct cell with the mouse. If the cell in the table is clicked, its a...
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Addition Workshop

Addition (Math 2) 
Flash 
Tool 

[0]

Use this tool to practice addition using carries. Students must work columnbycolumn to add, and check as they go.
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Birmingham Weather Station (Pr...

Data analysis (Math 2) 
Flash 
Tool 

[0]

This activity can be used to compare the weather in Birmingham to the weather in other areas of the world. The "Collected Data" contains weather data from January 2000 forward, which can be downloaded...
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Card Flip

Probability (Math 2) 
Flash 
Tool 

[1]

Deal the playing cards to help demonstrate probability. Use the shuffle button to start; limit the suits available by clicking the "suit" buttons, followed by the "shuffle" button.
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CheckOut Challenge

Money/coins (Math 2) 
Flash 
Tool 

[0]

Students practice their changemaking skills with U.K. pounds and pence in this shopping game.
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Coins to 50p

Money/coins (Math 2) 
Flash 
Tool 

[0]

Open ended resource for teachers to ask their pupils questions as part of a whole class starter activity on money in maths. Uses U.K. coin values.
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Coins to £2.00

Money/coins (Math 2) 
Flash 
Tool 

[0]

Open ended resource for teachers to ask their pupils questions as part of a whole class starter activity on money in maths. Uses U.K. coin values.
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Count Us In: Game 1

Number sense (Math 2)+ 
Flash 
Tool 

[1]

The object of the game is to ensure that you have the same number of sheep in each paddock. To pick up a sheep in the left paddock, click on it. To drop the sheep, click again. Repeat this until you h...
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Count Us In: Game 10

Time (Math 2) 
Flash 
Tool 

[0]

The player find matching cards with both analogue and digital times.
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Count Us In: Game 11

Counting (Math 2) 
Flash 
Tool 

[2]

The player has to move a frog across a pond always using the next highest number.
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Count Us In: Game 12

Probability (Math 2) 
Flash 
Tool 

[1]

The player has to guess which box contains the surprise star.
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Count Us In: Game 13

Fractions (Math 2) 
Flash 
Tool 

[0]

The player has to match the halves of images.
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Count Us In: Game 14

Length/height (Math 2) 
Flash 
Tool 

[0]

The player has to sort the height of the players on the field.
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Count Us In: Game 15

Capacity/volume (Math 2) 
Flash 
Tool 

[1]

The player has to judge the volume of different vessels.
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Count Us In: Game 2

Patterns and sequences (Math 2) 
Flash 
Tool 

[0]

The object of the game is to make patterns in the room. You can make patterns on the bed, floor, hat, or walls. Click and drag objects from the bookshelf to make your patterns. Click on "play again" f...
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