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Topic (Course) 
Technology 
Type 
$? 
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Length, Weight and Capacity

Length/height (Math 3)+ 
Flash 
Tool 

[0]

This module covers measurement and comparison of length, weight, and capacity, using factsheets, worksheets, a game, and a quiz at three levels of difficulty.
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Making Change

Money/coins (Math 3) 
Flash 
Tool 

[1]

Students are given the sale price and the amount of money paid by a customer. They must calculate the amount of change due, then click and drag the fewest number of coins and bills to make change.
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Mars Exploration Curriculum

Calendar (Math 3)+ 
Flash 
Tool 

[14]

The applet is designed to teach students four distinct facts about Mars, each dealing with a different topic. Each fact teaches a difference between Earth and Mars. The goal is not that students will ...
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Math Doodles: Sums Stacker

Money/coins (Math 3) 
Flash 
Tool 

[5]

Click and drag values from stack to stack until the sums of each stack equals the given targets.
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Math Doodles: Time Shuffle

Time (Math 3) 
Flash 
Tool 

[2]

Navigate through a maze of clock faces to solve the puzzle.
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Measures

Length/height (Math 3)+ 
Flash 
Tool 

[0]

This activity is intended to help students consolidate their understanding of different measures. The units of measurement used in the activity are: litres, millilitres, kilometres, metres, centimetre...
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Measuring

Length/height (Math 3) 
Flash 
Tool 

[1]

A tutorial and practice in measuring using a ruler and using a protractor.
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Money

Money/coins (Math 3) 
Flash 
Tool 

[0]

This module is about calculating with amounts of money, and includes factsheets, worksheets, a quiz at three levels of difficulty, and eight different games with which to practice mental addition and ...
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Money Match

Money/coins (Math 3) 
Flash 
Tool 

[0]

Use the coins from the virtual purse to make various amounts from 20p to £5.00 (UK values). Or calculate change when buying various items priced at either 20p, £1.00 or £5.00.
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Moneybox to £2.00

Money/coins (Math 3) 
Flash 
Tool 

[0]

A KS 1 money application where teachers and pupils can drag coins into a money box and then calculate the money box total. Uses coins 1p to 20p to a maximum total of £2.00U.K. coin values.
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Moneybox to £20.00

Money/coins (Math 3) 
Flash 
Tool 

[0]

Teachers and pupils can drag coins into a money box and then calculate the money box total. Uses U.K. coins 1p to £2.00 to a maximum total of £20.00.
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Mr. Toffee's Sweet Shop

Money/coins (Math 3) 
Flash 
Tool 

[0]

A KS 1 money application where teachers and pupils can choose items to buy and then pay for them by dragging coins onto a hand Uses coins 1p to 20p to a maximum total of £2.00U.K. coin values.
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Perimeter

Perimeter (Math 3) 
Flash 
Tool 

[0]

This module is about finding out how to work out the perimeter of irregular shapes, using factsheets, worksheets, and a quiz at three levels of difficulty. Find related resources for further explorati...
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Reading Times and Dates

Time (Math 3) 
Flash 
Tool 

[0]

The aim of this module is to introduce telling time in reading clocks and differing date formats, through the use of factsheets, worksheets, a quiz at multiple levels of difficulty, and a game. Find a...
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Simple Scales 2

Weight/mass (Math 3) 
Flash 
Tool 

[0]

Drag and drop the toys onto the scales. Individual toys, the needle, the scale numbers and the pan can all be hidden and revealedgood for problem solving work.
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Temperature

Temperature (Math 3) 
Flash 
Tool 

[0]

The Temperature module covers how to read and estimate temperature using a thermometer, and understanding Celcius and Farenheit with particular emphasis on Celcius (the standard in the UK), using fact...
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Timetables

Time (Math 3) 
Flash 
Tool 

[0]

The Timetables module introduces reading timetables and planning journeys, including reading 24 hour clocks and some calculating of journey times, using factsheets, worksheets, and a quiz at multiple ...
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Volume

Capacity/volume (Math 3) 
Flash 
Tool 

[0]

This module is about finding out how to work out volumes, using factsheets, worksheets, and a quiz at three levels of difficulty.
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White Elephant

Money/coins (Math 3) 
Flash 
Tool 

[0]

Teachers and pupils can choose items to buy and then pay for them by dragging coins onto a hand. Uses U.K. coins 1p to £2.00 to a maximum total of £20.00.
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XPMath: Coins Mystery

Money/coins (Math 3) 
Flash 
Tool 

[0]

There are two bags of coins. You know the type and number of coins in one bag. You also know the total dollar amount in both bags. Can you find the number of coins in the mystery bag?
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Bee Smart About the Weather

Temperature (Math 3) 
Java Applet 
Tool 

[0]

A simulation allowing 2ndgrade students to change temperature, moisture, and wind to create weather effects. Emphasizes connections between the weather and students' personal experiences.
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Block Perimeter Applet

Perimeter (Math 3)+ 
Java Applet 
Tool 

[3]

This tool allows the user to add square boxes to the "table" adding one unit to the area of the larger box. The tool will also calculate the perimeter for the user upon pressing the "show perimeter...
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Clock Wise

Time (Math 3) 
Java Applet 
Tool 

[0]

This activity allows the user to input any time through the day and see it displayed on the clock. The user can also choose to have a random time displayed and try to correctly identify it.
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Coin Box

Money/coins (Math 3) 
Java Applet 
Tool 

[0]

Learn how to count, collect, exchange, and make change for coins. The coin tiles help you count as you learn the value of each coin. How many of the games can you master?
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Collecting, Representing, and ...

Measurement (Math 3)+ 
Java Applet 
Tool 

[0]

Students use this spreadsheet applet to collect and organize weather data over time. The surrounding page gives teachers further questions and ideas to use with their students.
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