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Topic (Course) 
Technology 
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Chaos is Everywhere Dialogue

Probability of event (Math 6) 
Java Applet 
Support Material 

[0]

Shows the wide spread use of fractals and chaos in science and nature.
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Flipacoin.net

Probability (Math 6) 
Computer 
Tool 

[0]

Flip a single coin: choose from 91 virtual coins from 28 different countries.
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Ken White's Coin Flipping Page

Probability (Math 6) 
Computer 
Tool 

[0]

Choose pennies or dimes, and the number of coins to flip, and see a results page for that experiment. With a table of previous results.
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Chase Me

Probability (Math 6) 
Flash 
Tool 

[0]

Roll two dice and see if the hare can catch the tortoise.
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Coins & Dice

Probability of event (Math 6) 
Flash 
Tool 

[0]

Use this coin flipping and die rolling simulator to generate results from single or multiple coins and dice.
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Duplicate Birthdays

Probability (Math 6) 
Flash 
Tool 

[0]

This Flashbased simulation randomly generates birthdays and checks for a match. It can repeatedly generate the same number of birthdays to allow, for example, the determination of how large a group ...
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Four Door Problem

Probability (Math 6) 
Flash 
Tool 

[0]

Simulation of the Four Door Problem, a variation of the socalled "Monty Hall Problem" with four doors instead of three. The user is presented with four closed doors, behind exactly one of which lies...
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Furbles

Probability (Math 6) 
Flash 
Tool 

[2]

Furbles are fun and engaging creatures for use on interactive whiteboards with students of all ages. They were originally designed for statistics, probability and logic to teach students about char...
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Galton's Quincunx

Probability (Math 6) 
Flash 
Tool 

[0]

Francis Galton was a pioneer in the study of heredity and statistics. His quincunx (a pattern of five dots, as on dice) is modeled in this Flash activity.
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Higher or Lower?

Probability of event (Math 6) 
Flash 
Tool 

[0]

Use your knowledge of probability to bet on whether the next card is higher or lower than the last one.
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Probability

Probability (Math 6) 
Flash 
Tool 

[0]

The 'Probability' module looks at the probability scale (from 0 to 1) and uses fractions to represent probability. It also touches on using percentages and decimals to express probabilities, by conver...
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Random

Probability (Math 6) 
Flash 
Tool 

[0]

Discover that randomness is a process in which the outcomes of an experiment all have the same chance of happening. This resource includes a lesson, simulation, and question set.
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Rock, Paper, Scissors

Probability (Math 6)+ 
Flash 
Tool 

[0]

This is a simple online version of the game rock, paper, scissors. The webpage includes a background of the game, rules and an applet complete with images of hands showing rock (closed fist), paper (f...
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SKUNK Game

Probability (Math 6)+ 
Flash 
Tool 

[1]

The game of SKUNK involves 5 rounds (the letters S,K,U,N,K). A pair of dice is rolled and students accumulate points represented by the sum of the numbers on the dice.
At the start of the...
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Socks in the Dryer

Probability of event (Math 6) 
Flash 
Tool 

[0]

Simulation of a probability problem: four pairs of socks of four different colors are run through a dryer, which eats four socks at random every time. Activities ask students to estimate the probabil...
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Spinning Spinners

Probability (Math 6) 
Flash 
Tool 

[0]

Select from seven different sets of spinners and set the desired number of spins. The two spinners selected can be spun up to 1 million times. The scores are counted and a bar graph displays the data.
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Stay or Switch?  The Monty Ha...

Probability of event (Math 6) 
Flash 
Tool 

[1]

Players choose one of three doors to experimentally determine the odds of winning the grand prize behind one of the doors, as in the TV program "Let's Make a Deal." This site provides a variety of "ex...
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Three Door Problem

Probability (Math 6) 
Flash 
Tool 

[0]

Simulates the statistical Three Door Problem, also called the Monty Hall Problem. The player is shown three closed doors in a room, behind exactly one of which is a prize. The player chooses a door....
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A Better Fire!

Probability of event (Math 6) 
Java Applet 
Tool 

[3]

See the chaos theory played out in forest fire simulations.
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Adjustable Spinner

Probability of event (Math 6) 
Java Applet 
Tool 

[3]

Students can create a game spinner with one to twelve sectors to look at experimental and theoretical probabilities.
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Adjustable Spinner

Probability (Math 6) 
Java Applet 
Tool 

[1]

This tool allows users to create their own spinners and examine the outcomes given a specified number of spins. Users learn that experimental probabilities differ according to the characteristics of t...
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Advanced Monty Hall

Probability of event (Math 6) 
Java Applet 
Tool 

[1]

Students choose one of "n" (where n can be 110) doors to experimentally determine the odds of winning the grand prize behind one of the doors, as in the TV program "Let's Make a Deal."
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Applet 4: Probability

Probability (Math 6) 
Java Applet 
Tool 

[0]

Set the bias for the probability of heads and then view a simulation of coin flips. Use manual or auto (slow, medium, fast) settings.
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Ball Mixing Activity: 2 Balls

Probability of event (Math 6) 
Java Applet 
Tool 

[1]

We have 2 balls1 red and 1 green. We mix and drop them into a vertical box. What color ball drops first? Use this applet to experiment.
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Box Model

Probability (Math 6) 
Java Applet 
Tool 

[1]

Using this virtual manipulative you may: add data points to the draw box; simulate random draws from a box; compare actual draws with probability
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