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Topic (Course) 
Technology 
Type 
$? 
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Bricks Activity

Patterns and sequences (Math 6) 
Java Applet 
Activity 

[0]

Student page for the classroom activity (also called the Masonry Problem; a variation on polyominoes) to be explored through manipulatives (dominoes). Students explore different possibilities of makin...
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Domino Activity

Patterns and sequences (Math 6) 
Java Applet 
Activity 

[0]

Student page for the classroom activity (similar to Pentomino + 1 = Hexomino; a variation on polyominoes) to be explored through manipulatives (paper dominoes). Students explore whether it is possible...
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Leonardo da Vinci Activity

Variables (Math 6) 
Java Applet 
Activity 

[0]

Students answer the question: Is the ratio of our arm span to our height really equal to 1? If an emphasis is given to a/h = 1, this can be an engaging activity using variables. Use a spreadsheet to w...
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Locker Problem Activity

Patterns and sequences (Math 6) 
Java Applet 
Activity 

[1]

A classroom activity (also called 1000 Lockers) to be explored through the use of manipulatives and a ClarisWorks spreadsheet. Students then look for patterns and write the answer algebraically.
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Patterns, Relations, and Funct...

Patterns and sequences (Math 6) 
Java Applet 
Activity 

[1]

This eModule presents sequences of geometric patterns and encourages students to generate rules and functions describing relationships between the pattern number and characteristics of the pattern. S...
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"Picking" Your Way through Are...

Algebra and expressions (Math 6) 
TINspire 
Activity 

[0]

In this activity, students will discover Pick’s Theorem by ﬁnding the relationship between area and the number of boundary points and interior points of a lattice polygon.
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Function Graphing

Patterns and sequences (Math 6) 
TINspire 
Activity 

[0]

This activity focuses on:
* graphing an ordered pair, (a, f(a)), for a function f
* the connection between a function, its table, and its graph
* the interpretation of the horizontal coordinate o...
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Balance Applet Teacher Introdu...

Algebra and expressions (Math 6) 

Lesson Plan 

[0]

The Balance Applet is a game. There is a balance and 3 different shapes. The weight of one shape is given. The player is asked to find the other shapes' weights using the balance.
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How Many Squares on a Checker ...

Algebra and expressions (Math 6) 
Computer 
Lesson Plan 

[0]

This problem could be used in varying degrees with 6th graders through high school. It encourages students to use good problemsolving heuristics. Logo is used to extend this problem and to encourage ...
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Play with Frogs Information fo...

Algebra and expressions (Math 6) 
Computer 
Lesson Plan 

[1]

Suggestions of question prompts to provide students as they use Play with Frogs, one of the Alive Maths microworlds.
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Bricks Activity

Patterns and sequences (Math 6) 
Java Applet 
Lesson Plan 

[0]

Classroom activity (also called the Masonry Problem; a variation on polyominoes) to be explored through manipulatives (dominoes). Students explore different possibilities of making brick walls with an...
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Domino Activity

Patterns and sequences (Math 6) 
Java Applet 
Lesson Plan 

[0]

A classroom activity (similar to Pentomino + 1 = Hexomino; a variation on polyominoes) to be explored through manipulatives (paper dominoes). Students explore whether it is possible to cover a 6x5 gri...
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Leonardo da Vinci Lesson Plan

Variables (Math 6) 
Java Applet 
Lesson Plan 

[2]

Question: Is the ratio of our arm span to our height really equal to 1? If an emphasis is given to a/h = 1, this can be an engaging activity using variables. Use a spreadsheet to work with the data.
More: lessons, discussions, ratings, reviews,...

Locker Problem

Patterns and sequences (Math 6) 
Java Applet 
Lesson Plan 

[0]

A classroom activity (also called 1000 Lockers) to be explored through the use of manipulatives and a ClarisWorks spreadsheet. Students then look for patterns and write the answer algebraically.
More: lessons, discussions, ratings, reviews,...

Patterns, Relations, and Funct...

Patterns and sequences (Math 6) 
Java Applet 
Lesson Plan 

[0]

These guided, interactive activities present sequences of geometric patterns and encourage students to generate rules and functions describing relationships between the pattern number and characterist...
More: lessons, discussions, ratings, reviews,...

Understanding Algebraic Factor...

Algebra and expressions (Math 6) 
Java Applet 
Lesson Plan 

[0]

Students use algebra tiles to explore algebraic factoring.
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Understanding Factoring throug...

Algebra and expressions (Math 6) 
Java Applet 
Lesson Plan 

[0]

Understanding factoring through geometry: students work cooperatively to display a numeral as the area of a rectangle, and make as many rectangular arrangements as possible for each numeral given.
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Math Forum Teacher Packet: TI...

Algebra and expressions (Math 6) 
TINspire 
Lesson Plan 

[0]

This packet contains a copy of the original problem used to create the activity, rationale and explanation behind the “I Notice, I Wonder” focal activity, and some thoughts on why this activity works ...
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Math Forum Teacher Packet: TI...

Algebra and expressions (Math 6) 
TINspire 
Lesson Plan 

[0]

This packet contains a copy of the original problem used to create the activity, rationale and explanation behind the “Doing it Wrong” focal activity, and some thoughts on why this activity works well...
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Classroom narrative: Frogs

Algebra and expressions (Math 6) 
Computer 
Story 

[0]

A story from the middle school classroom: the mathematical ideas and questions encountered by one group of students worked with the Frogs microworld.
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Algebra, Section 1

Algebra and expressions (Math 6) 
Computer 
Support Material 

[0]

A collection of illustrated concepts including problems for students to work out, and standalone word problems. Includes automated feedback. Pre and posttests, answer sheets, additional help, tools,...
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Building a Brick Wall

Patterns and sequences (Math 6) 
Java Applet 
Support Material 

[0]

A pictorial representation of the pattern that emerges as you investigate the problem posed in the Domino Activity.
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Fibonacci Numbers and Brick Wa...

Patterns and sequences (Math 6) 
Java Applet 
Support Material 

[0]

This page explains the connection between the Fibonacci numbers to brick wall patterns.
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The Eight Queens Problem

Patterns and sequences (Math 6) 
Computer 
Tool 

[0]

Place 8 queens on the chess board in such a way so that no queen can attack another. One solution provided.
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Three Scientists and Three Ban...

Patterns and sequences (Math 6) 
Computer 
Tool 

[0]

A rivercrossing problem in which the goal is to get both scientists and bandits across without having the bandits outnumber the scientists on either side of the river during the process.
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