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Resource Name |
Topic (Course) |
Technology |
Type |
$? |
Rating |
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Advanced Monty Hall
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Theoretical probability (Math 7) |
Java Applet |
Tool |
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[1]
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Students choose one of "n" (where n can be 1-10) doors to experimentally determine the odds of winning the grand prize behind one of the doors, as in the TV program "Let's Make a Deal."
More: lessons, discussions, ratings, reviews,...
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Buffon's Needle
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Theoretical probability (Math 7) |
Java Applet |
Tool |
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[0]
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Students experiment with a simulation to get an approximation of Pi.
More: lessons, discussions, ratings, reviews,...
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Chase Me
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Theoretical probability (Math 7) |
Flash |
Tool |
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[0]
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Roll two dice and see if the hare can catch the tortoise.
More: lessons, discussions, ratings, reviews,...
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Crazy Choices Game
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Theoretical probability (Math 7) |
Java Applet |
Tool |
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[0]
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Three players play games of chance using dice, cards, spinners or coin tosses, to compare theoretical and experimental probabilities.
More: lessons, discussions, ratings, reviews,...
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Exploring Probability and the ...
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Theoretical probability (Math 7) |
Java Applet |
Tool |
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[0]
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This multimedia mathematics resource examines probability. A video illustrates how math is used to evaluate the danger of avalanches in the mountains of Alberta. An interactive component allows studen...
More: lessons, discussions, ratings, reviews,...
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Generalized Monty Hall
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Theoretical probability (Math 7) |
Java Applet |
Tool |
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[0]
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Students choose one of "n" doors to experimentally determine the odds of winning the grand prize behind one of the doors, as in the TV program "Let's Make a Deal."
More: lessons, discussions, ratings, reviews,...
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Marble Mania!
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Theoretical probability (Math 7) |
JavaScript |
Tool |
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[1]
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This is an interactive activity in which the randomness and probability of marbles being pulled out of a "bag" are calculated automatically and for trials up to 500. In short, students will be able...
More: lessons, discussions, ratings, reviews,...
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Probability
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Theoretical probability (Math 7) |
Java Applet |
Tool |
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[1]
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Generate experimental probability results using a choice of a die, dice, spinner, suits, cards, or coin. Compare the experimental probability results to the theoretical probability.
More: lessons, discussions, ratings, reviews,...
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Racing Game with Two Dice
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Theoretical probability (Math 7) |
Java Applet |
Tool |
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[0]
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Two players each roll a die, and the lucky player moves one step to the finish. Parameters: what rolls win and how many steps to the finish line.
More: lessons, discussions, ratings, reviews,...
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SKUNK Game
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Theoretical probability (Math 7) |
Flash |
Tool |
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[1]
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The game of SKUNK involves 5 rounds (the letters S,K,U,N,K). A pair of dice is rolled and students accumulate points represented by the sum of the numbers on the dice.
At the start of the...
More: lessons, discussions, ratings, reviews,...
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Simple Monty Hall
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Theoretical probability (Math 7) |
Java Applet |
Tool |
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[0]
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Students choose one of three doors to experimentally determine the odds of winning the grand prize behind one of the doors, as in the TV program "Let's Make a Deal."
More: lessons, discussions, ratings, reviews,...
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Spinner
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Theoretical probability (Math 7) |
Java Applet |
Tool |
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[0]
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Students can create a game spinner with one to twelve sectors to look at experimental and theoretical probabilities.
More: lessons, discussions, ratings, reviews,...
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Stay or Switch? - The Monty Ha...
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Theoretical probability (Math 7) |
Flash |
Tool |
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[1]
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Players choose one of three doors to experimentally determine the odds of winning the grand prize behind one of the doors, as in the TV program "Let's Make a Deal." This site provides a variety of "ex...
More: lessons, discussions, ratings, reviews,...
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The Birthday Problem
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Theoretical probability (Math 7) |
Java Applet |
Tool |
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[0]
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How likely is it that two people in your class have the same birthday? Choose the number of students in a class, and have the applet generate birthdays for them. Run a number of trials, and look at th...
More: lessons, discussions, ratings, reviews,...
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The Random Ball-Picking Machin...
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Theoretical probability (Math 7) |
Shockwave |
Tool |
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[1]
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Predict the likelihood that a colored ball gets randomly selected out of a bowl. Then pull a lever to pick a ball at random, keeping track of which color comes out, and comparing the result with what ...
More: lessons, discussions, ratings, reviews,...
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Two Colors Applet
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Theoretical probability (Math 7) |
Java Applet |
Tool |
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[0]
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Students choose between three boxes and choose one marble from the box to look at conditional probabilities.
More: lessons, discussions, ratings, reviews,...
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Understanding Experimental Pro...
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Theoretical probability (Math 7) |
Java Applet |
Tool |
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[0]
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Experiment with experimental probability using a fixed size section spinner, a variable section spinner, 2 regular 6-sided number cubes or design your own number cubes. Appropriate for elementary grad...
More: lessons, discussions, ratings, reviews,...
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Episode 10: Time
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Time (Kindergarten) |
Flash |
Lesson Plan |
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[0]
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Activities to develop an appreciation of the passing of time, the need to keep accurate measurements and the difference between analog and digital clocks.
More: lessons, discussions, ratings, reviews,...
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Broadmeadow Maths Trail
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Time (Kindergarten) |
Computer |
Tool |
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[0]
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This is a photographic maths trail: a series of activities based on the physical environment around Broadmeadow School in the United Kingdom.
More: lessons, discussions, ratings, reviews,...
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Chron me!
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Time (Kindergarten) |
JavaScript |
Tool |
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[0]
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Chron me! is an online stopwatch. You may use it to just time a specific activity or monitor your daily tasks. Versions available include full, mini, and blog-friendly widget.
More: lessons, discussions, ratings, reviews,...
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ClassTimer
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Time (Kindergarten) |
iPad |
Tool |
$ |
[0]
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ClassTimer helps students visualize time and understand it as a fundamental concept that needs to be managed in order to be more productive. In addition to the digital time display, ClassTimer include...
More: lessons, discussions, ratings, reviews,...
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Clock Wise
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Time (Kindergarten) |
Java Applet |
Tool |
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[0]
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This activity allows the user to input any time through the day and see it displayed on the clock. The user can also choose to have a random time displayed and try to correctly identify it.
More: lessons, discussions, ratings, reviews,...
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Count Us In: Game 10
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Time (Kindergarten) |
Flash |
Tool |
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[0]
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The player find matching cards with both analogue and digital times.
More: lessons, discussions, ratings, reviews,...
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Jude e-Clock
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Time (Kindergarten) |
Flash |
Tool |
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[5]
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Virtual manipulative for teaching various concepts in telling time. Features of this multi-faceted tool include the ability to change the clock's face (two different primary faces, Roman numerals, 12-...
More: lessons, discussions, ratings, reviews,...
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MathTappers: ClockMaster
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Time (Kindergarten) |
iPad |
Tool |
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[0]
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Clockmaster is a game to help children make the connection between hours and minutes and to help them become fluent in both reading and setting time on digital and analog clocks. Compatible with iPhon...
More: lessons, discussions, ratings, reviews,...
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