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Pascal's Triangle Dialogue

Pascal's triangle (Math 5)+ 
Java Applet 
Support Material 

[0]

A dialogue between a student and a mentor about Pascal's Triangle.
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Ask Dr. Math: FAQ: Pascal's Tr...

Pascal's triangle (Math 5)+ 
Java Applet 
Support Material 

[0]

Answers to the frequently asked questions: What is Pascal's Triangle? How do you construct it? What is it used for?
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Pascal's Triangle

Pascal's triangle (Math 5)+ 
Flash 
Support Material 

[0]

This Math Images page catalogs an image of Pascal's Triangle along with a basic description, mathematical explanations, and references.
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Coloring Remainders in Pascal'...

Pascal's triangle (Math 5)+ 
Java Applet 
Tool 

[0]

Students color numbers in Pascal's Triangle by rolling a number and then clicking on all entries that have the same remainder when divided by the number rolled.
Spanish version also avail...
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Discovering Patterns

Pascal's triangle (Math 5)+ 
Java Applet 
Tool 

[0]

Click on each button to show where the number sets appear in Pascal's Triangle. Number sets include the natural, triangular, tetrahedral, and Fibonacci numbers.
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Colorear los residuos en el Tr...

Pascal's triangle (Math 5)+ 
Java Applet 
Tool 

[0]

Los estudiantes colorean números en el Triángulo de Pascal escogiendo un número al azar y luego dando un clic en todas las entradas que tienes el mismo residuo, cuando son divididos por el número e...
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Math Images Tool: Pascal's Tri...

Pascal's triangle (Math 5)+ 
Flash 
Tool 

[0]

This Flash animation, developed as part of the Math Images project, allows users to explore some of the patterns present in Pascal's Triangle.
More: lessons, discussions, ratings, reviews,...

Coloring Multiples in Pascal's...

Pascal's triangle (Math 7)+ 
Java Applet 
Tool 

[0]

Students color numbers in Pascal's Triangle by rolling a number and then clicking on all entries that are multiples of the number rolled, thereby practicing multiplication tables investigating numb...
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Colorear los múltiplos en el T...

Pascal's triangle (Math 7)+ 
Java Applet 
Tool 

[0]

Los estudiantes colorean números en el Triángulo de Pascal escogiendo un número al azar y luego dando un clic en todas las entradas que son múltiplos del número escogido, practicando de esta manera...
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3D Shape Match

Patterns (Math 1)+ 
Flash 
Tool 

[0]

Simple to play pelmanism game where students must recognise and remember the positions of matching cards.
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5Tile Jigsaw Puzzle

Patterns (Math 1)+ 
Flash 
Tool 

[0]

The goal of this game is to reassemble the tiles in a square grid, in repeated numerical sequence.
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HandsOn Math Attribute Blocks

Patterns (Math 1)+ 
iPad 
Tool 
$ 
[0]

HandsOn Math Attribute Blocks provides an interactive learning environment for learning and enhancing mathematical concepts related to set theory, geometry, number theory, and logical thinking. Attri...
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Math Doodles: Double Traits

Patterns and sequences (Math 1)+ 
Flash 
Tool 

[0]

Each figure is made up of three traits: shape, number, and color. Click on any two figures to trade their locations. Rearrange the figures in the grid so that figures bordering each other share at lea...
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MindTweak

Patterns and sequences (Math 1)+ 
iPad 
Tool 
$ 
[0]

MindTweak is like taking your brain to the gym for a visual thinking workout. Visual thinking refers to the skills involved in reading, interpreting, comprehending, comparing, analyzing, synthesizing ...
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A Million Fish...More or Less,...

Patterns and sequences (Math 2)+ 
TI10 
Lesson Plan 

[0]

Using this activity students explore patterns; use the constant function on the calculator; guess the constant function programmed into the calculator.
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Math Doodles: Hydro Maze

Patterns and sequences (Math 3)+ 
Flash 
Tool 

[0]

Guide the ball through all eight golden tunnels. Click on two sections of the maze to transfer water from one section of the maze to the other. Clicking on a red valve will open and close a section.
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Three Scientists and Three Ban...

Patterns and sequences (Math 3)+ 
Computer 
Tool 

[0]

A rivercrossing problem in which the goal is to get both scientists and bandits across without having the bandits outnumber the scientists on either side of the river during the process.
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Bricks Activity

Patterns and sequences (Math 4)+ 
Java Applet 
Activity 

[0]

Student page for the classroom activity (also called the Masonry Problem; a variation on polyominoes) to be explored through manipulatives (dominoes). Students explore different possibilities of makin...
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Domino Activity

Patterns and sequences (Math 4)+ 
Java Applet 
Activity 

[0]

Student page for the classroom activity (similar to Pentomino + 1 = Hexomino; a variation on polyominoes) to be explored through manipulatives (paper dominoes). Students explore whether it is possible...
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Bricks Activity

Patterns and sequences (Math 4)+ 
Java Applet 
Lesson Plan 

[0]

Classroom activity (also called the Masonry Problem; a variation on polyominoes) to be explored through manipulatives (dominoes). Students explore different possibilities of making brick walls with an...
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Domino Activity

Patterns and sequences (Math 4)+ 
Java Applet 
Lesson Plan 

[0]

A classroom activity (similar to Pentomino + 1 = Hexomino; a variation on polyominoes) to be explored through manipulatives (paper dominoes). Students explore whether it is possible to cover a 6x5 gri...
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Locker Problem

Patterns and sequences (Math 4)+ 
Java Applet 
Lesson Plan 

[0]

A classroom activity (also called 1000 Lockers) to be explored through the use of manipulatives and a ClarisWorks spreadsheet. Students then look for patterns and write the answer algebraically.
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Building a Brick Wall

Patterns and sequences (Math 4)+ 
Java Applet 
Support Material 

[0]

A pictorial representation of the pattern that emerges as you investigate the problem posed in the Domino Activity.
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Fibonacci Numbers and Brick Wa...

Patterns and sequences (Math 4)+ 
Java Applet 
Support Material 

[0]

This page explains the connection between the Fibonacci numbers to brick wall patterns.
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Locker Problem

Patterns and sequences (Math 4)+ 
Java Applet 
Tool 

[0]

Investigate the famous Locker problem. Invent your own version! This applet has a feature that allows students to investigate some of their own versions of the locker problem. For example, instead of ...
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