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Topic (Course) 
Technology 
Type 
$? 
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Absolute Convergence

Polynomial Approxs. and Series (Calculus) 
Flash 
Tool 

[0]

Discusses the absolute convergence test for infinite series.
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Absolute Convergence

Polynomial Approxs. and Series (Calculus) 
Flash 
Tool 

[0]

Uses absolute convergence to determine whether the sum from 2 to infinity of cos(n)/(1n^3) converges.
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Absolute Convergence

Polynomial Approxs. and Series (Calculus) 
Flash 
Tool 

[0]

Uses absolute convergence to determine whether the sum from 1 to infinity of sin((1)^n/n^2) converges.
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Series

Polynomial Approxs. and Series (Calculus) 
Flash 
Tool 

[0]

Sums a telescoping series.
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About Polynomials

Polynomials (Algebra)+ 
Flash 
Tool 

[0]

A Flashbased tutorial: gives definitions and examples for terms, monomials, polynomials, binomials, and trinomials, and introduces "standard form" for polynomials. College Cram charges access fe...
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Ratio of Monomials and Polynom...

Polynomials (Algebra)+ 
Flash 
Support Material 

[0]

This minilesson explains the concept of a ratio as a way of comparing a pair of numbers or variables.
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Quadratics

Polynomials (Math 7)+ 
Flash 
Tool 

[0]

Test yourself on quadratic equations with these ten questions of increasing difficulty. They cover quadratics up to (UK) GCSE intermediate level, and much of GCSE higher level material as well.
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Logical Reasoning (Getting Sta...

Postulates and definitions (Geometry) 
Flash 
Support Material 

[0]

This minilesson defines and explains with the help of some examples, truth value, negation, postulates, and theorems.
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Primitives

Prime (Math 3)+ 
Flash 
Tool 

[2]

Primitives is a small Flash application for visualizing numbers in terms of their prime factors.
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XP Math: King Kong's Prime Num...

Prime (Math 3)+ 
Flash 
Tool 

[0]

In this whackamole variant, click on King Kong if he appears holding a prime number, or lose a point if you click on him when he's holding a composite number.
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Factors and Factoring (Amsco I...

Prime (Math 7)+ 
Flash 
Support Material 

[0]

This minilesson explains the basics of factors, including prime factors, greatest common factor, and how prime factorization can be used to find the greatest common factor.
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Factorgram

Prime factorization (Math 3)+ 
Flash 
Tool 

[0]

Drag prime numbers into the diagram to see if they are factors of the given number. Numbers you have tried so far will be listed to the right of the diagram.
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Factors, Primes, and Factoriza...

Prime factorization (Math 4)+ 
Flash 
Support Material 

[0]

This interactive multimedia tutorial explores prime numbers and factors, without the use of division per se.
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Card Flip

Probability (Math 2)+ 
Flash 
Tool 

[1]

Deal the playing cards to help demonstrate probability. Use the shuffle button to start; limit the suits available by clicking the "suit" buttons, followed by the "shuffle" button.
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Chase Me

Probability (Math 4)+ 
Flash 
Tool 

[0]

Roll two dice and see if the hare can catch the tortoise.
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MathThink  Activity Dice Diff...

Probability (Math 4)+ 
Flash 
Activity 

[1]

This an applet for determining the expectation of winning if differences of 5, 4, 3, 2, and 1 are used to set up a dice game. For instance, if Player A has 1, 2, and 3 as differences, does he have an ...
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Probability

Probability (Math 4)+ 
Flash 
Tool 

[0]

The 'Probability' module looks at the probability scale (from 0 to 1) and uses fractions to represent probability. It also touches on using percentages and decimals to express probabilities, by conver...
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Rock, Paper, Scissors

Probability (Math 5)+ 
Flash 
Tool 

[0]

This is a simple online version of the game rock, paper, scissors. The webpage includes a background of the game, rules and an applet complete with images of hands showing rock (closed fist), paper (f...
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SKUNK Game

Probability (Math 5)+ 
Flash 
Tool 

[1]

The game of SKUNK involves 5 rounds (the letters S,K,U,N,K). A pair of dice is rolled and students accumulate points represented by the sum of the numbers on the dice.
At the start of the...
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Spinning Spinners

Probability (Math 5)+ 
Flash 
Tool 

[0]

Select from seven different sets of spinners and set the desired number of spins. The two spinners selected can be spun up to 1 million times. The scores are counted and a bar graph displays the data.
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Chase Me Lesson Plan

Probability (Math 6)+ 
Flash 
Lesson Plan 

[0]

Students experiment with a dice game to predict outcomes.
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Duplicate Birthdays

Probability (Math 6)+ 
Flash 
Tool 

[0]

This Flashbased simulation randomly generates birthdays and checks for a match. It can repeatedly generate the same number of birthdays to allow, for example, the determination of how large a group ...
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Four Door Problem

Probability (Math 6)+ 
Flash 
Tool 

[0]

Simulation of the Four Door Problem, a variation of the socalled "Monty Hall Problem" with four doors instead of three. The user is presented with four closed doors, behind exactly one of which lies...
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Galton's Quincunx

Probability (Math 6)+ 
Flash 
Tool 

[0]

Francis Galton was a pioneer in the study of heredity and statistics. His quincunx (a pattern of five dots, as on dice) is modeled in this Flash activity.
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Random

Probability (Math 6)+ 
Flash 
Tool 

[0]

Discover that randomness is a process in which the outcomes of an experiment all have the same chance of happening. This resource includes a lesson, simulation, and question set.
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