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Resource Name 
Topic (Course) 
Technology 
Type 
$? 
Rating 

Count with Lecky

Counting (PreKindergarten)+ 
Flash 
Tool 

[0]

Click on balloons to catch them until the number caught matches the numeral in the sun.
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Counting Beads

Counting (PreKindergarten)+ 
Flash 
Tool 

[3]

In this game, drag the numbered beads to form a chain from lowest to highest numbers. You can drag the whole chain by clicking on the largest number in the chain. Adjust the number of beads on the scr...
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Episode 11: Numbers

Counting (PreKindergarten)+ 
Flash 
Lesson Plan 

[0]

Looking at the different ways that numbers can be represented and used.
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Farm Game

Counting (PreKindergarten)+ 
Flash 
Tool 

[0]

Count the animals with the Farm Game.
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Fish Tank

Counting (PreKindergarten)+ 
Flash 
Tool 

[1]

The fish tank is a number matching activity for up to ten objects. It develops mouse skills by requiring children to catch fish by clicking on the moving fish. Children have to decide when they have c...
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Flash Math

Counting (PreKindergarten)+ 
Flash 
Tool 

[6]

In a game context students select a sequence of numbers using the "rule" stated for that game. There are three levels that a user can choose including easy, medium, or hard.
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Let's Count!

Counting (PreKindergarten)+ 
Flash 
Tool 

[0]

Click on the numbers and count the animals that are displayed.
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Numbers to Line

Counting (PreKindergarten)+ 
Flash 
Tool 

[1]

Fill the number line by clicking a tick mark on the number line and dragging the cursor to the number that belongs there.
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Numeral Tree

Counting (PreKindergarten)+ 
Flash 
Tool 

[0]

Drag the numbers onto the tree in order from least to greatest. The highest number will be the number of branches on the tree.
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Switcharoo Circle

Counting (PreKindergarten)+ 
Flash 
Tool 

[0]

Switch any numbers that are next to each other in order to arrange them in clockwise order around the circle.
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Cramer's Rule (3x3)

Cramer's Rule (Algebra II)+ 
Flash 
Tool 

[1]

For systems of three linear equations in three variables, this Formula Solver program walk you through the steps for finding the solution using Cramer's Rule (also known as the Third Order Determinant...
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Surface Area of a cylinder  M...

Cylinders (Geometry)+ 
Flash 
Tool 

[0]

An interactive applet and associated web page that demonstrates how to calculate the surface area of a cylinder.
A cylinder is shown where the height and radius can both be changed by dragging. ...
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Parametric Surfaces in Cylindr...

Cylindrical (Trigonometry)+ 
Flash 
Tool 

[0]

This applet graphs a parametric surface defined in cylindrical coordinates. Enter parametric formulas for the theta, r, and z, and the grapher draws the corresponding surface in 3D. The user can then ...
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Birmingham Weather Station (Pr...

Data analysis (Math 1)+ 
Flash 
Tool 

[0]

This activity can be used to compare the weather in Birmingham to the weather in other areas of the world. The "Collected Data" contains weather data from January 2000 forward, which can be downloaded...
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Furbles

Data analysis (Math 1)+ 
Flash 
Tool 

[2]

Furbles are fun and engaging creatures for use on interactive whiteboards with students of all ages. They were originally designed for statistics, probability and logic to teach students about char...
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Birmingham Weather Station (Se...

Data analysis (Math 3)+ 
Flash 
Tool 

[0]

This activity can be used to compare the weather in Birmingham to the weather in other areas of the world. The "Collected Data" contains weather data from January 2000 forward, which can be downloaded...
More: lessons, discussions, ratings, reviews,...

Mean Runners

Data analysis (Math 4)+ 
Flash 
Tool 

[0]

This resource is designed to consolidate understanding of the terms and calculation of mean, median, and mode in the context of a simple data set.
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Median and Quartiles

Data analysis (Math 5)+ 
Flash 
Tool 

[0]

Investigate averages with this height graph: line the people up by height, mark the quartiles, and use the yellow boxes to read off the heights for lower and upper quartiles, and the median.
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Mean Machine

Data analysis (Math 6)+ 
Flash 
Tool 

[0]

Ease into your leathers, don your helmet and flip the visorit's time to ride the mean machine. A tool for supporting work on the mean, median and range in Years 6 and 7. Includes teacher notes and q...
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Bivariate Statistics (Amsco In...

Data analysis (Math 7)+ 
Flash 
Support Material 

[0]

This minilesson explains bivariate statistics, also known as two valued statistics. In bivariate statistics the relation between two different sets of data is studied.
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Standard Deviation Calculator

Data analysis (Math 7)+ 
Flash 
Tool 

[0]

Students often experience difficulty with the concepts of variance and standard deviation. This tool presents these concepts both visually and interactively. It provides an example using a given five ...
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Collecting Data (Amsco Integra...

Data collection (Math 7)+ 
Flash 
Support Material 

[0]

This minilesson explains statistics and data, including how to collect numerical data to carry out a statistical study.
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Understanding Averages

Data collection (Math 7)+ 
Flash 
Tool 

[0]

The aim of the Understanding Averages topic area is to introduce learners to averages, calculating the mean and finding the range. Linked resources include factsheets, games, quizzes, and worksheets. ...
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De Moivre's Theorem (Getting S...

DeMoivre?'s Theorem (Trigonometry) 
Flash 
Support Material 

[0]

This minilesson explains De Moivre's Theorem: a complex number raised to a given positive integral power is equal to the modulus of the number raised to the power multiplied by the amplitude times th...
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Using De Moivre's Theorem (Tri...

DeMoivre?'s Theorem (Trigonometry) 
Flash 
Support Material 

[0]

This minilesson explains how to use De Moivre's Theorem to change complex numbers into standard form, by way of the polar form.
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