Browsing: All Content in Math 1 for Number sense Browse discussions |
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Resource Name |
Topic (Course) |
Technology |
Type |
$? |
Rating |
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Building Houses Activity
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Number sense (Math 1) |
Java Applet |
Activity |
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[1]
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Students count, order, and compare the different sizes of integer bars as they make house designs using the Integer Bar applet by Jacobo Bulaevsky.
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Episode 11: Numbers
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Counting (Math 1) |
Flash |
Lesson Plan |
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[0]
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Looking at the different ways that numbers can be represented and used.
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Episode 1: Comparing and Class...
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Number sense (Math 1) |
Flash |
Lesson Plan |
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[2]
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Activities for investigating more or less, counting and classifying numbers to compare groups.
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Episode 3: Counting
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Number sense (Math 1) |
Flash |
Lesson Plan |
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[1]
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Activities to develop skills in counting; one to one correspondence; forwards and backwards from 10 to 1 and 1 to 10.
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Episode 4: Ordinal Numbers
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Ordinal numbers (Math 1) |
Flash |
Lesson Plan |
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[0]
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Activities to identify, compare, and match ordinal numbers and to organize items in the correct order of a time sequence.
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Episode 5: Representing Number...
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Number sense (Math 1) |
Flash |
Lesson Plan |
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[0]
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Activities to develop understandings of the representations of numbers 1 to 5.
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Episode 6: Representing Number...
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Number sense (Math 1) |
Flash |
Lesson Plan |
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[0]
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Activities to develop understandings of the representations of numbers less than 10.
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Building Houses
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Number sense (Math 1) |
Java Applet |
Lesson Plan |
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[0]
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Students count, order, and compare the different sizes of integer bars as they make house designs.
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Number Cents
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Counting (Math 1)+ |
Java Applet |
Lesson Plan |
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[0]
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To begin this lesson, children model prices mentioned in a children’s book (Pigs Will Be Pigs). Then they make change from a given amount by counting on from the price.
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Two Less Than - PDA version
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Ordering numbers (Math 1) |
Calculator |
Tool |
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[2]
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Select the number that is "two less than" the highlighted number.
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Broadmeadow Maths Trail
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Counting (Math 1) |
Computer |
Tool |
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[0]
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This is a photographic maths trail: a series of activities based on the physical environment around Broadmeadow School in the United Kingdom.
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Identify Fractions on a Number...
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Ordering numbers (Math 1) |
Computer |
Tool |
$ |
[0]
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Students label points on a number line with fractions in this alterable worksheet. Fee required to print; see this page.
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Ordering Numbers: Less than 10...
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Ordering numbers (Math 1) |
Computer |
Tool |
$ |
[0]
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Alterable worksheet in which students order numbers less than 1000. Fee required to print: see this page.
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Parts of a 100-Square
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Number sense (Math 1) |
Computer |
Tool |
$ |
[0]
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Alterable worksheet in which students fill in the missing numbers in a 100-square, where the rows increase by tens and the columns increase by ones. Fee required for printing: see this page.
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Write the Correct Numbers in t...
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Place value (Math 1) |
Computer |
Tool |
$ |
[0]
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Alterable worksheet in which students fill in blanks, adding and subtracting in powers of ten. Fee required to print: see this page.
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3D Shape Match
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Patterns (Math 1) |
Flash |
Tool |
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[0]
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Simple to play pelmanism game where students must recognise and remember the positions of matching cards.
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5-Tile Jigsaw Puzzle
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Patterns (Math 1)+ |
Flash |
Tool |
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[0]
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The goal of this game is to reassemble the tiles in a square grid, in repeated numerical sequence.
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Bead Numbers
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Place value (Math 1) |
Flash |
Tool |
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[0]
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This activity uses an interactive abacus to help develop and reinforce pupils' understanding of place value. The abacus has three pegs onto which beads are dropped, representing units, tens, and hundr...
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Count Us In: Game 1
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Number sense (Math 1) |
Flash |
Tool |
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[0]
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The object of the game is to ensure that you have the same number of sheep in each paddock. To pick up a sheep in the left paddock, click on it. To drop the sheep, click again. Repeat this until you h...
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Count Us In: Game 11
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Counting (Math 1) |
Flash |
Tool |
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[1]
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The player has to move a frog across a pond always using the next highest number.
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Count Us In: Game 3
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Number sense (Math 1) |
Flash |
Tool |
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[0]
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Choose a level and then count all the things in the picture that are the same as the one in the count box.
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Count Us In: Game 4
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Ordinal numbers (Math 1) |
Flash |
Tool |
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[0]
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The object of the game is to move the children into the cars in order. Click on a child (or balloon) to move it into a car. The yellow outline shows which car needs to be filled. Repeat this until you...
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Count Us In: Game 5
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Number sense (Math 1) |
Flash |
Tool |
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[1]
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The object of the game is to move the feathers with pictures to the correct feather number. Click on the feather and drag it to the correct number. If the feather is correct it will drop into place. R...
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Count Us In: Game 6
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Number sense (Math 1) |
Flash |
Tool |
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[1]
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The object of the game is to move the crayons with word numbers to the correct number. Click on the crayon and drag it to the correct area its number points to. If the number is correct the color will...
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Counting Beads
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Counting (Math 1)+ |
Flash |
Tool |
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[2]
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In this game, drag the numbered beads to form a chain from lowest to highest numbers. You can drag the whole chain by clicking on the largest number in the chain. Adjust the number of beads on the scr...
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