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Tool: Data Games: Markov
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Description: Students play Roshambo against the evil Dr. Markov. If they win, they can save a captive dog. Students can improve their odds of winning by analyzing data in a two-way frequency table and recognizing the patterns in Markov's actions. [Access requires setting up a (free) login.]
Technology Type: Computer 
Guide: User's Guide (opens a new window)
Authors: KCP Technologies
U Mass-Amherst
Language: English 
Cost: Does not require payment for use

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Courses: Math 7 Data analysis, Probability
Probability & Statistics Data and Distributions