I am doing a test at Digital Corporation. I know that the win16 api x86 emulator that comes with windows NT 4.0 has problems with "temp real" or 80 bit floating point numbers. I now want to test digital's fx!32 win32 api x86 emulator's ability to handle these type of numbers.
I figured the best way to do that would be to use Mathematica,
I have discovered the N function but I don't see how I can guarantee myself that this digit precision mechanism would ever create a 80 bit precison floating point number.
I printed the MAX(something) variable and after a quick convesion I found out that it was 2^1024 or another words a long real (63 bit precision).
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