 GlassLab Games  GlassLab, Inc.
This game studio develops learning games that "make learning visible" and studies their impact on improving student outcomes. Titles include SimCityEDU; Wuzzit Trouble, developed by BrainQuake Inc.; Slice Fractions, developed by Ululab; and Game Over
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 Go Directly to JAIL!  Andrew Pinzler
The longterm probabilities in the Parker Brothers game Monopoly: an exploration into which Monopoly game board properties are occupied more frequently than others. Developed from a high school science project, this site is organized as a lab writeup.
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 Go Figure  CleverMedia
Find the sequence of numbers that completes the equation. Requires the Flash plugin.
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 The Golden Ratio  Andi, Mel, and Shuj
An introduction to the golden ratio, also known as phi: its connection to the Fibonacci sequence, related constructions (star, line segment, rectangle, and spiral), and connections to biology, history, and aesthetics. Site also includes a glossary and
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 GOMATH  Cubic Science, Inc.
An Internet site to help high school students (grades 1012) of all levels with math skills. Programs such as Algebra 1 offer an interactive guide through a course and help students build up math skills and confidence. Math Programs are 46 week curricula,
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 Gordon's Games, Simple Math, Not So Simple Math, Not Just Math  Gordon Scott
Booklets intended to be a resource for those who teach Primary Math, K3, ages 48: beginning teachers, home schooling parents, teachers of teachers, and teachers wishing to supplement a text. Over 25 simple and inexpensive math games; basic math with
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 Goudreau Museum of Mathematics in Art & Science  Stephanie Killian
When you visit the Math Museum in New York, you can build a math model; explore games and puzzles; view exhibits demonstrating how math is used in the arts and sciences; experience challenging but nonthreatening specialized programs and workshops in math;
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 Grades 23: Lesson Plans (The Lesson Plans Page)  Kyle Yamnitz, Univ. of Missouri
A searchable archive of lesson plans for arithmetic, patterns, basic operations (addition, subtraction, multiplication, division), time, estimation, graphs, place value, fractions, measurement, number sense, and many more. Includes suggestions for games
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 Grades 45: Lesson Plans (The Lesson Plans Page)  Kyle Yamnitz, Univ. of Missouri
A searchable archive of lesson plans for arithmetic, patterns, basic operations (addition, subtraction, multiplication, division), time, estimation, graphs, place value, fractions, measurement, number sense, and many more. Includes suggestions for games
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 Grades 67: Lesson Plans (The Lesson Plans Page)  Kyle Yamnitz, Univ. of Missouri
A searchable archive of lesson plans for arithmetic, patterns, estimation, graphs, place value, fractions, measurement, number sense, geometry, and many more. Includes suggestions for games, manipulatives, calculators, and spreadsheets.
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 Grades PreK1: Lesson Plans (The Lesson Plans Page)  Kyle Yamnitz, Univ. of Missouri
A searchable archive of lesson plans for arithmetic, patterns, basic operations (addition, subtraction, multiplication, division), time, estimation, graphs, place value, fractions, measurement, number sense, and many more. Includes suggestions for games
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 Graphing Game (SMILE)  Thomas Lalagos, Hyde Park Career Academy
A lesson that introduces the graphing of ordered pairs on the cartesian plane. From the Recreational and Creative Math section of a collection of almost 200 single concept lessons by the Science and Mathematics Initiative for Learning Enhancement.
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 Great Math Programs  Xah Lee
A listing about 40 excellent recreational math programs for Macintosh that do: polyhedra and Rubic cubes, curves and surfaces, fractals and Lsystems, tilings and symmetry, game of hex and game of life, chess and fiveinarow, peg solitare and polyominos,
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 Greg Tang Math  Greg Tang
Educational materials that combine problemsolving and arithmetic, and integrate math with language and art, from the author of The Grapes of Math, Math For All Seasons, The Best of Times, Math Appeal, Mathterpieces, Math Fables, and Math Potatoes. In
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 The Grid Game  Doug Ensley, Shippensburg University
A twoplayer game where the players alternate marking squares in a grid until there are none left. The first player chooses any single row or column and marks as many squares (at least one) as desired. The second player (the computer in this case) responds
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 Han5 System of Mathematics  Tapp Hancock
A system for teaching number patterns on one hand. Includes workbooks, testimonials, video coverage, lesson plans, and more. Han5 Math is a California Stateapproved supplement. Also available at http://www.han5.com/ .
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 The Hank and Ted Game  Doug Ensley, Shippensburg University
Also known as "The Gambler's Ruin," this is a simple gambling game in which two parties flip a coin at a wager of one "marker" over and over until one of the parties is out of markers. The player who benefits from a toss of "heads" is Hank, and the other
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 Hankies, Snarks, and Triangles  Ivars Peterson (MathLand)
Both Alice's Adventures in Wonderland and Through the LookingGlass and What Alice Found There contain many examples of Dodgson's passion for mathematical games, puzzles, logic paradoxes, riddles, and all sorts of word play. Indeed, his fascination with
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 HappyMath Multiplication Kit  ReinhardBernard Enterprises
Memorizing multiplication facts is made easy and fun for children by combining pictures, rhymes, rhythms, stories, and color. Sample the sound on the Web, or purchase the kit, which includes an instruction manual, audio tape, multiplication cards, matching
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 HelpingWithMath.com  David Burns, HelpingWithMath.com
Worksheets, printable tables and charts, and online tools. Browse by subject or grade.
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 Henry Segerman's webpages  Henry Segerman
Mathematical and typographical art "of various kinds and dimensions." See, in particular, Segerman's 3D printed sculpture, book covers and posters, diamond Go, ambigrams, autologlyphs, autological words, Escher's Printgallery, and mathart tshirts available
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 Hessport's Rubik Shop  Hessport's Rubik Shop
Buy Rubik's Cube, Rubik's Revenge (4 x 4 x 4), Rubik's Professor (5 x 5 x 5), Rubik's Magic, Rubik's Rings, Rubik's Shells, Rubik's UFO, Rubik's Mini (2 x 2 x 2), Rubik's Snake, Rubik's Tangle, Rubik's Triamid, Rubik's Double Tangram, Rubik's Bricks,
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 High School Financial Planning Program  National Endowment for Financial Education (NEFE)
A sixunit program that provides teens with a greater understanding of and ability to manage their personal finances in the areas of goal setting, budgeting, and saving. With games, simulations, case studies, and interactive exercises, the site provides
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 H.I.P. Pocket Change  United States Mint
The History In Your Pocket (H.I.P.) Pocket Change site showcases the connection between this country's coins and its people. Through games, stories, and other engaging activities, the site highlights both the individuals who appear on U.S. coinage and
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 Home of the BEDMAS: A Mathematical boardgame  Alagan Elavalagan
Each player forms an equation on the tile bar using number tiles of random
values. The players should take advantage of the number and operator tiles
to maximize their score.
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 Home Page for Laura Taalman  Laura Taalman
Course materials, mentored projects, publications, and more from Taalman, a professor of mathematics at James Madison University. Taalman's interests range from singular algebraic geometry and knot theory to games, puzzles, and 3D printing. The Puzzles
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 Hooda Math  Michael and Teresa Edlavitch
Interactive games, math movies submitted by students, tutorials, and links for students and teachers.
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 How to Solve the Rubik's Cube v1.4  Mark Jeays
A complete solution to solving the cube from any position, credited to David Singmaster, who wrote the 1980 book Notes on Rubik's Magic Cube, except for Step 2, discovered independently by Mark Jeays.
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 Hungry Frog Software  Science Education Software Inc. (SESI)
Educational software for Windows 95/NT and Apple Macintosh  Math, Chemistry 512, Latin/Greek HS & College, and languages, 412 (French, Spanish, Italian, German). All of the Hungry Frog games are based on the same fundamental game scenario: frogs
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 HyperCube  Harmen van der Wal
A stereoscopic 4D Java game in and around the hypercube (stereoscopism optional). The page also includes instructions on how to see in four dimensions, and how to see stereograms (read "rotated cubes" for "twisted cubes" in the 4D piece). See also Point
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 Identification of Equivalent Fractions (SMILE)  Bette B. Jarrow, Gaudy School
A modified rummy card game designed to teach students the meaning of a fraction; to identify the fractional representation for "one whole"; and to recognize the renamed fraction after it has been increased or reduced. From the Arithmetic section of a
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 IFORS tutORial Project  Moshe Sniedovich
A library of selfcontained modules, each dedicated to a relatively small OR/MS topic, from the International Federation of Operational Research Societies (IFORS). Modules typically contain some of: text, images, computer code, animation, and user interface
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 "I Get It!"  A Guide for the Mathematically Undiscovered  ThinkLinks Press
This fullcolour, K8 series focuses on conceptual language, appropriate models and simplified presentation. Books, manipulatives, blackline masters, and more.
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 Imagiware
A commercial site that including several games. A Java triangle puzzle; Web Puzzler lets you unscramble an image; MasterWeb is like the board game MasterMind; "Nowwwhere" is a Webaccessible virtual world; and there is a version of Mancala, too.
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 iMath Learning  Active Maths, Inc.
Mathematical activities for kids aged 7 to 16. For individuals, small groups or with the whole class using a projector or interactive smartboard.
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 Impressions from ICME9  Cut the Knot!, Alexander Bogomolny
Statistics on attendance (by country) at the International Congress on Mathematics Education held in Tokyo, Japan in August, and impressions of talks on the state of mathematics education in the year 2000. According to Mogens Niss (Denmark) who gave the
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 Instructional Fair Group  TS Denison
The 2000 catalogue of over 4000 products. Select mathematics to search by keyword or find product groupings under: algebra; base ten; basic operations; calculus; fractions; games & game pieces; geometry; mathematics kit; measurement; numbers &
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 Integer Jim's Math Squad  Jim Bennett
Creative ways to use art, writing, research, and Internet projects to make math more exciting for students. The Math Squad art projects are yearlong projects; rather than "lesson oriented," they create an "adventure theme" that facilitates math instruction.
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 Interactive Games  Cathleen J. Chamberlain and Mark Cogan, Oswego City School District
Design matching games and quizzes. Premade games include Ghost Blasters and Sum Sense, for practicing arithmetic; Banana Hunt, for estimating angle measures; Bang on Time, Class Clock, and Stop the Clock; Billy Bug, for learning coordinates; Fraction
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 Interactive Mathematics Program (IMP)  Key Curriculum Press
A fouryear integrated problembased secondary mathematics curriculum and professional development program for teachers that meets college entrance requirements and prepares students to use problemsolving skills in further education and on the job. Information
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 Interactive Nim  Bryan Clair, University of Chicago
The interactive Nim page. A twoplayer game  you versus the computer. On your move, you can 'take' any number of 'o's from a single row, by deleting them. You may not pass. To win, you must take the last 'o' left in the game, or equivalently leave the
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 The InterFACE: Internet Fractal and Chaos Education  ThinkQuest 1997
Lessons, games, activities, demonstrations, and software, to inform users of the science and mathematics behind fractal images and chaos theory. The lessons, identified by subject and level of difficulty and including quizzes, are designed to promote
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 Introducing Powers And ModelsII (SMILE)  Sarah Barrett, Mars Hill School
A lesson designed to teach students powers and models using Multiplication Rummy, a card game that provides practice in rapid calculation to increase the acuity
of excellent students. From the Arithmetic section of a collection of almost 200 single
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 Invitation to MasterMind  Cut the Knot!, Alexander Bogomolny, with Don Greenwell
Mastermind is a game played by a codemaker and a codebreaker. The codemaker selects a code, a sequence of four colors (digits, pegs or other symbols) chosen from a set of six colors (repetitions allowed). The codebreaker will then try to guess the code.
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 IQFlash.com  Sergey Melnikov
Logic and math games include a variation of Nim, Rhumb Line (similar to tictactoe), and Breakfast Brainstorm (rotate the pans in order to make each of the four numbers equal 20 as soon as possible). Strategy articles include games such as tictactoe,
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 Iterated Prisoners' Dilemma  Delayaye, Mathieu, Beaufils
A comprehensive source of information on the Iterated Prisoner's Dilemma, and on the representation, study of, and knowledge about cooperation (and evolution of cooperation) between agents. Strategies, references (papers in English and French, bibliography),
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 janko.at  Angela and Otto Janko
Puzzles, games, and Java applets on logic, number, and chess. See also the Jankos' Retrograde Analysis Corner, analyses of legal moves in chess, and translations of Inaba Naoki in the Puzzle Laboratory.
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 Java Jive  Martin J. Chlond
A Game of NIM, Games Coins Play (NIMlike coin games), Kayles (remove coins), SpaceTime Maze (a 4D maze puzzle), Northcott's Game (played on a chessboard), Corner the Queen, CGT Chess (played on a 6by8 checkerboard), and 5 X 5 and Lights on (each
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 Jeffrey C. Lagarias
A member of the University of Michigan Department of Mathematics. List of publications, with many available for download in PostScript format; Lagarias' research interests include Number Theory, also Computational Complexity Theory, Cryptography, Discrete
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 J. Frederic Teubner, The Toymakers of JTEU  J. Frederic Teubner
See, in particular, the Reut·Reut 12x12 Transmagic Square. Also board, card, and dice games, magnets, tshirts, books and tapes, coloring books, an art gallery, and a millennium 2000 computer art calendar.
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