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Resource Name 
Topic (Course) 
Technology 
Type 
$? 
Rating 

Thinking Blocks: Addition and ...

Equations and functions (Math 4) 
Flash 
Tool 

[3]

Learn how to solve word problems involving addition and subtraction. Organize story components into visual models that are easy to understand.

Thinking Blocks: Multiplicatio...

Equations and functions (Math 4) 
Flash 
Tool 

[3]

Learn how to solve challenging multiplication and division problems by building simple math models.

Thinking Blocks  Ratio Word P...

Setting up an equation (Math 4) 
Flash 
Tool 

[6]

Thinking Blocks teaches students in grades 4  6 how to model and solve multistep word problems dealing with ratio and proportion. Using brightly colored blocks, students model the relationships among...
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Grapher

Equations and functions (Math 4) 
Java Applet 
Tool 

[6]

Using this virtual manipulative you may: graph a function; trace a point along the graph; dynamically vary function parameters; change the range of values displayed in the graph; graph multiple functi...
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The Double Operation Function ...

Equations and functions (Math 4) 
Flash 
Tool 

[1]

A function machine with two operations, and options to hide or reveal numbers and set all operations and numbers. A notepad is available for recording inputs and outputs, and a loop function takes the...
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Function Machine

Equations and functions (Math 4) 
Java Applet 
Tool 

[5]

This virtual manipulative is designed to teach the concept of a function. It does so by allowing you experiment with various functions.
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Locker Problem Activity

Equations and functions (Math 4) 
Java Applet 
Activity 

[1]

A classroom activity (also called 1000 Lockers) to be explored through the use of manipulatives and a ClarisWorks spreadsheet. Students then look for patterns and write the answer algebraically.
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Bricks Activity

Equations and functions (Math 4) 
Java Applet 
Activity 

[0]

Student page for the classroom activity (also called the Masonry Problem; a variation on polyominoes) to be explored through manipulatives (dominoes). Students explore different possibilities of makin...
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Domino Activity

Equations and functions (Math 4) 
Java Applet 
Activity 

[0]

Student page for the classroom activity (similar to Pentomino + 1 = Hexomino; a variation on polyominoes) to be explored through manipulatives (paper dominoes). Students explore whether it is possible...
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Bricks Activity

Equations and functions (Math 4) 
Java Applet 
Lesson Plan 

[0]

Classroom activity (also called the Masonry Problem; a variation on polyominoes) to be explored through manipulatives (dominoes). Students explore different possibilities of making brick walls with an...
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Domino Activity

Equations and functions (Math 4) 
Java Applet 
Lesson Plan 

[0]

A classroom activity (similar to Pentomino + 1 = Hexomino; a variation on polyominoes) to be explored through manipulatives (paper dominoes). Students explore whether it is possible to cover a 6x5 gri...
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Locker Problem

Equations and functions (Math 4) 
Java Applet 
Lesson Plan 

[0]

A classroom activity (also called 1000 Lockers) to be explored through the use of manipulatives and a ClarisWorks spreadsheet. Students then look for patterns and write the answer algebraically.
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Building a Brick Wall

Equations and functions (Math 4) 
Java Applet 
Support Material 

[0]

A pictorial representation of the pattern that emerges as you investigate the problem posed in the Domino Activity.
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Fibonacci Numbers and Brick Wa...

Equations and functions (Math 4) 
Java Applet 
Support Material 

[0]

This page explains the connection between the Fibonacci numbers to brick wall patterns.
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Number Balance KS2

Equations and functions (Math 4) 
Flash 
Tool 

[0]

An activity for developing understanding of simple equations. Hide individual numbers or symbols as you wish. Uses the less than and greater than symbols as well as equals.
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Locker Problem

Equations and functions (Math 4) 
Java Applet 
Tool 

[0]

Investigate the famous Locker problem. Invent your own version! This applet has a feature that allows students to investigate some of their own versions of the locker problem. For example, instead of ...
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Whole Number Cruncher

Equations and functions (Math 4) 
Java Applet 
Tool 

[0]

This activity allows the user to practice problem solving skills by having to determine the operation the computer is using to get the output from a given input.
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Input/Output Machines

Equations and functions (Math 4) 
JavaScript 
Tool 

[0]

This is a collection of mathlets that model functions as Input/Output machines. In addition to the concept of input/output machines the concepts modeled include:

Balance

Equations and functions (Math 4) 
Sketchpad 
Tool 

[0]

This sketch contains a collection of five different shapes: a star, square, circle, triangle, and diamond. The weight of these shapes can be compared by using the provided balance scale; simply drag o...
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