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Topic (Course) 
Technology 
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Equally Likely (Fair) Choice D...

Probability (Math 6) 
Calculator 
Support Material 

[0]

The proper meaning of the term "fair."
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Modeling the Cereal Box Proble...

Probability (Math 6) 
Calculator 
Activity 

[1]

An activity using a die and a tally sheet to model the cereal box problem.
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Polyhedra Discussion

Probability (Math 6) 
Calculator 
Support Material 

[0]

Questions about dice lead to a discussion of polyhedra and geometric probability.
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Probability and Outcome Discus...

Probability (Math 6) 
Calculator 
Support Material 

[0]

Introduction and initial discussion of the concept of probability.
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Probability vs. Statistics Dia...

Probability (Math 6) 
Calculator 
Support Material 

[0]

Defining, comparing and contrasting probability and statistics.
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Random Number Generators Dialo...

Probability (Math 6) 
Calculator 
Support Material 

[0]

Different methods for random fair choice between several numbers.
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Ask Dr. Math: FAQ: Introductio...

Probability (Math 6) 
Computer 
Support Material 

[0]

An introduction to basic concepts of probability.
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Ask Dr. Math: FAQ: Probability...

Probability (Math 6) 
Computer 
Support Material 

[0]

An introduction to the uses of probability in everyday life, including: weather forecasting, flipping coins, batting averages, lightning strikes, and the lottery.
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Flipacoin.net

Probability (Math 6) 
Computer 
Tool 

[0]

Flip a single coin: choose from 91 virtual coins from 28 different countries.
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Introduction to Probability

Probability of event (Math 6) 
Computer 
Activity 

[0]

A series of experiments with guiding questions. A spinner and dice are included on the page. The page concludes with followup exercises to check your understanding.
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Ken White's Coin Flipping Page

Probability (Math 6) 
Computer 
Tool 

[0]

Choose pennies or dimes, and the number of coins to flip, and see a results page for that experiment. With a table of previous results.
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Play with Bees Information for...

Probability (Math 6) 
Computer 
Lesson Plan 

[0]

Suggestions of question prompts to provide students as they use Play with Bees, one of the Alive Maths microworlds.
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Probability

Probability of event (Math 6) 
Computer 
Support Material 

[0]

Collection of illustrated descriptions, with problems for students to work out, for automated feedback.
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Rolling a Pair of Dice

Probability (Math 6) 
Computer 
Lesson Plan 

[0]

In this lesson, students use Logo for a computer simulation for rolling dice to speed up the work such that they can "roll dice" more times, keeping track of the outcomes. It is not intended to be an ...
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Chase Me

Probability (Math 6) 
Flash 
Tool 

[0]

Roll two dice and see if the hare can catch the tortoise.
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Chase Me Lesson Plan

Probability (Math 6) 
Flash 
Lesson Plan 

[0]

Students experiment with a dice game to predict outcomes.
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Coins & Dice

Probability of event (Math 6) 
Flash 
Tool 

[0]

Use this coin flipping and die rolling simulator to generate results from single or multiple coins and dice.
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Duplicate Birthdays

Probability (Math 6) 
Flash 
Tool 

[0]

This Flashbased simulation randomly generates birthdays and checks for a match. It can repeatedly generate the same number of birthdays to allow, for example, the determination of how large a group ...
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Four Door Problem

Probability (Math 6) 
Flash 
Tool 

[0]

Simulation of the Four Door Problem, a variation of the socalled "Monty Hall Problem" with four doors instead of three. The user is presented with four closed doors, behind exactly one of which lies...
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Furbles

Probability (Math 6) 
Flash 
Tool 

[2]

Furbles are fun and engaging creatures for use on interactive whiteboards with students of all ages. They were originally designed for statistics, probability and logic to teach students about char...
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Galton's Quincunx

Probability (Math 6) 
Flash 
Tool 

[0]

Francis Galton was a pioneer in the study of heredity and statistics. His quincunx (a pattern of five dots, as on dice) is modeled in this Flash activity.
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Higher or Lower?

Probability of event (Math 6) 
Flash 
Tool 

[0]

Use your knowledge of probability to bet on whether the next card is higher or lower than the last one.
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MathThink  Activity Dice Diff...

Probability (Math 6) 
Flash 
Activity 

[1]

This an applet for determining the expectation of winning if differences of 5, 4, 3, 2, and 1 are used to set up a dice game. For instance, if Player A has 1, 2, and 3 as differences, does he have an ...
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Probability

Probability (Math 6) 
Flash 
Tool 

[0]

The 'Probability' module looks at the probability scale (from 0 to 1) and uses fractions to represent probability. It also touches on using percentages and decimals to express probabilities, by conver...
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Random

Probability (Math 6) 
Flash 
Tool 

[0]

Discover that randomness is a process in which the outcomes of an experiment all have the same chance of happening. This resource includes a lesson, simulation, and question set.
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