Browsing: All Content in Math 6 for Patterns and sequences Browse discussions |
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Resource Name |
Topic (Course) |
Technology |
Type |
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Towers of Hanoi
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Patterns and sequences (Math 6) |
Java Applet |
Tool |
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[3]
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Solve the tower problem and test your theory by varying the number of disks.
More: lessons, discussions, ratings, reviews,...
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Resources for Interactive Whit...
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Patterns and sequences (Math 6) |
Flash |
Tool |
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[2]
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Mathsframe.co.uk was created by a primary school teacher who thought it ridiculous that he spent most of his Sunday evenings searching for resources to use on his interactive whiteboard.
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Number Patterns
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Patterns and sequences (Math 6) |
Java Applet |
Tool |
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[2]
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Arrange numbers to complete a pattern of numbers.
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Traffic Jam
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Patterns and sequences (Math 6) |
Java Applet |
Technology PoW |
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[2]
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There are eleven stepping stones and ten people. On the five lefthand stones, facing the center, stand five of the people. The other five people stand on the five righthand stones, also facing the ...
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A Closer Look at Earth, from S...
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Patterns and sequences (Math 6) |
Flash |
Tool |
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[1]
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There are two activities for students to try: the Seasons Activity and the Scavenger Hunt. In the Seasons activity users order strips of the earth by month. Hints and scaffolds are built into the to...
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Million Dollar Mission
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Patterns and sequences (Math 6) |
Spreadsheet |
Tool |
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[1]
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This is the famous "doubling pennies" problem. Students will study exponential growth. The activity is designed for students to work independently, or in groups with guidance from the teacher.
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Squares in a Square
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Patterns and sequences (Math 6) |
Java Applet |
Technology PoW |
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[3]
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If you have a checkerboard that is 50x50 with small squares inside it, how many squares will there be all together? Students use a Java applet from the Freudenthal Institute to think about the ques...
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Let's Do Math Checkerboard
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Patterns and sequences (Math 6) |
Java Applet |
Tool |
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[2]
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As a problem solving activity, students determine how many squares are on a checkerboard. Students drag highlighted squares of various sizes around the board to count the number of squares. They enter...
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Let's Do Math Checkerboard
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Patterns and sequences (Math 6) |
JavaScript |
Tool |
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[1]
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As a problem solving activity, students determine how many squares are on a checkerboard. Students draw various sized squares on grid paper (provided) to count the number of squares. They enter the va...
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Locker Problem Activity
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Patterns and sequences (Math 6) |
Java Applet |
Activity |
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[1]
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A classroom activity (also called 1000 Lockers) to be explored through the use of manipulatives and a ClarisWorks spreadsheet. Students then look for patterns and write the answer algebraically.
More: lessons, discussions, ratings, reviews,...
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Fifteen Puzzle
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Patterns and sequences (Math 6) |
Java Applet |
Tool |
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[1]
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Solve this virtual version of the classical fifteen puzzle by arranging its tiles.
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Tower of Hanoi
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Patterns and sequences (Math 6) |
Java Applet |
Tool |
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[1]
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Solve the Tower of Hanoi problem with different levels and see an explanation of the recursion relationship involved.
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Patterns, Relations, and Funct...
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Patterns and sequences (Math 6) |
Java Applet |
Activity |
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[1]
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This eModule presents sequences of geometric patterns and encourages students to generate rules and functions describing relationships between the pattern number and characteristics of the pattern. S...
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Domino Activity
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Patterns and sequences (Math 6) |
Java Applet |
Activity |
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[0]
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Student page for the classroom activity (similar to Pentomino + 1 = Hexomino; a variation on polyominoes) to be explored through manipulatives (paper dominoes). Students explore whether it is possible...
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Bricks Activity
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Patterns and sequences (Math 6) |
Java Applet |
Activity |
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[0]
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Student page for the classroom activity (also called the Masonry Problem; a variation on polyominoes) to be explored through manipulatives (dominoes). Students explore different possibilities of makin...
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Function Graphing
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Patterns and sequences (Math 6) |
TI-Nspire |
Activity |
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[0]
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This activity focuses on:
* graphing an ordered pair, (a, f(a)), for a function f
* the connection between a function, its table, and its graph
* the interpretation of the horizontal coordinate o...
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Patterns, Relations, and Funct...
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Patterns and sequences (Math 6) |
Java Applet |
Lesson Plan |
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[0]
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These guided, interactive activities present sequences of geometric patterns and encourage students to generate rules and functions describing relationships between the pattern number and characterist...
More: lessons, discussions, ratings, reviews,...
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Bricks Activity
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Patterns and sequences (Math 6) |
Java Applet |
Lesson Plan |
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[0]
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Classroom activity (also called the Masonry Problem; a variation on polyominoes) to be explored through manipulatives (dominoes). Students explore different possibilities of making brick walls with an...
More: lessons, discussions, ratings, reviews,...
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Domino Activity
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Patterns and sequences (Math 6) |
Java Applet |
Lesson Plan |
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[0]
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A classroom activity (similar to Pentomino + 1 = Hexomino; a variation on polyominoes) to be explored through manipulatives (paper dominoes). Students explore whether it is possible to cover a 6x5 gri...
More: lessons, discussions, ratings, reviews,...
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Locker Problem
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Patterns and sequences (Math 6) |
Java Applet |
Lesson Plan |
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[0]
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A classroom activity (also called 1000 Lockers) to be explored through the use of manipulatives and a ClarisWorks spreadsheet. Students then look for patterns and write the answer algebraically.
More: lessons, discussions, ratings, reviews,...
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Building a Brick Wall
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Patterns and sequences (Math 6) |
Java Applet |
Support Material |
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[0]
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A pictorial representation of the pattern that emerges as you investigate the problem posed in the Domino Activity.
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Fibonacci Numbers and Brick Wa...
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Patterns and sequences (Math 6) |
Java Applet |
Support Material |
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[0]
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This page explains the connection between the Fibonacci numbers to brick wall patterns.
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Three Scientists and Three Ban...
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Patterns and sequences (Math 6) |
Computer |
Tool |
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[0]
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A river-crossing problem in which the goal is to get both scientists and bandits across without having the bandits outnumber the scientists on either side of the river during the process.
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The Eight Queens Problem
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Patterns and sequences (Math 6) |
Computer |
Tool |
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[0]
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Place 8 queens on the chess board in such a way so that no queen can attack another. One solution provided.
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Math Doodles: Hydro Maze
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Patterns and sequences (Math 6) |
Flash |
Tool |
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[0]
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Guide the ball through all eight golden tunnels. Click on two sections of the maze to transfer water from one section of the maze to the other. Clicking on a red valve will open and close a section.
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