| Tool: Mastermind |
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| Go to: | http://nlvm.usu.edu/en/nav/frames_asid_288_g_1_t_1.html (opens a new window) | ||
| Description: | Use inference and logic to play a game and guess a hidden pattern of pegs. | ||
| Technology Type: | Java Applet | ||
| Guide: | User's Guide (opens a new window) | ||
| Author: | National Library of Virtual Manipulatives (Utah State University) | ||
| Language: | English | ||
| Cost: | Does not require payment for use | ||
| Average Rating: |
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| Reviews: | be the first to review this resource | ||
| Discussions: | start a discussion of this resource | ||
| Courses: | Kindergarten | Patterns and sequences | |
| Math 1 | Patterns and sequences | ||
| Math 2 | Patterns and sequences | ||
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